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IK for MED #251938
02/15/09 17:57
02/15/09 17:57
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline OP
Senior Member
maslone1  Offline OP
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
Hello!

Is an IK-Tool/plugin for MED planed?
It would make med much more powerfull with this feature!

CU
Marcel


A8c, Blender, FlStudio, Unity3d
Re: IK for MED [Re: maslone1] #251941
02/15/09 18:27
02/15/09 18:27
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
yeah ik and a default character skeleton would be nice.

(like edit->add default skeleton and then it adds a skeleton with some basic anims, walk run jump, you rig the char an you are good to go. (if you want to add anims, you got ik.) -one can dream.)


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