hello i have a big modelfile! Its a bridge! Small blocks,and so on! How can i use this bridge correctly???? Because if i fit it to wed and compile, i cant stand over the model. polygon,bbox doesnt function!!!!!!!!! greetings ness
Re: Using very big models in wed
[Re: Ness]
#253764 02/26/0916:5202/26/0916:52
The blocks aren't passable. Do you have a player model with an action attached to it in the level? Otherwise, you are only seeing the level through a camera, which can pass through walls.
Re: Using very big models in wed
[Re: George]
#254056 02/28/0918:2702/28/0918:27