hey guys, I've a little problem. My model looks in MED(Engine Preview) really nice, and the shadows of itself are perfect, but when I add it to my map as an Entity it looks different, really bad
Last edited by kwpsp; 03/11/0912:44.
My system: - Core 2 Quad 6600(4x 2,4GhZ) - 2GB Ram - GeForce 7050(:-)) - Windows seven
Probably the engine preview has different lighting configuration than your script/level. But I don't know enough to help you there! I would play around with the light settings of the map, though.
That's not because the Shader, Slin checked already my model, and he said it's alright. I think that's a bug in 3DGS, the chair has about 4k polygons. I don't know why it's so inassimilated. Thank You kwpsp
My system: - Core 2 Quad 6600(4x 2,4GhZ) - 2GB Ram - GeForce 7050(:-)) - Windows seven