I have found out that the build level only locks up in full screen mode but does not lock up in the 707ver also I changed the project c file to this var video_screen = 1; below the include files and before the void file and this comes up in both the 766 and 707 //////////////////////////////////////////////// . Error in 'C:\Program Files\GStudio7\include\default.c' line 208: Syntax error:Can't convert GETPVALUE:FIXED::FIXED.
< var mode = video_screen + 1; > . 0.232 sec Error with MYPROJ.C
the same with the video_mode var video_mode = 8 ; it comes up with this error ////////////////////////////////////////////////// Error in 'C:\Program Files\GStudio7\include\default.c' line 192: Syntax error:Can't convert GETPVALUE:FIXED::FIXED.
< var mode = video_mode; > . 0.254 sec Error with MYPROJ.C
So What I did then was to add this code in the main void main() { video_mode = 8; video_screen =1;
if(project_load("myProj.xml") == 0) // load up game from an xml file
it runs but does not go into full screen mode or change video mode I removed the video mode, it runs but again does not go into fullscreen mode so I removed that and tried a video_switch samething in the 766 and the 707 I am waiting for the new video driver disk to come now to see if this is the problem
But there is also another problem this is with the SED I wrote a menu in the sed v6 it runs fine no problems
I ran the v707 sed and ran the menu program and I got this error when I changed the video in the menu but then it never came up again and I could change it after that with no problems but every time the first start up if I try to change the screen size //////////////////////////////////////////////// WDL: main - Game 'start' saved. HEADRELATIVE sound: 1 D3D_Resize Window: 640x480 -> Window: 1x640x480x32 D3D_DrawPrimitive: D3DERR_INVALIDCALL D3D_DrawPrimitive: D3DERR_INVALIDCALL D3D_DrawPrimitive: D3DERR_INVALIDCALL Malfunction W1246: D3D driver failure: D3DERR_INVALIDCALL D3D_DrawPrimitive: D3DERR_INVALIDCALL Malfunction W1246: D3D driver failure: D3DERR_INVALIDCALL
But when I ran the new 7.66 I got a whole different set of errors //////////////////////////////////////////// < my.facing=on> fxa01.wdl 96:0 (): Parameter unknown facing Parameter .. < my.facing=OFF> fxa01.wdl 321:0 (): Parameter unknown facing Parameter
Error with 1B.WDL Error E1: Cancelled Program aborted Shutdown
I am totally at a loss here I thought the 7 was backard compatable why is the 707 not locking up and the 766 is ?? Like I said I am waitng for the new ati driver cd to come This computer is the media ver and I think the video card was special for this
The download might or might not be helpful. From 'your' first post in this thread, it might seem that there is some attempt to mix C-Script (.wdl) with Lite-C (.c) and / or mix various versions of other code (templates?).
there were 2 different programs one was the outside a7 from the wizzard the otherone was a different program from v6.60 the a7 locks up on me in full screen mode when I hit alt enter it locks up the second I try to turn with the mouse that was the one problem then when I tried get it to start in full screen it won't and it would not reconize the var video_screen =1; then when I went back to v6 to try to figure out what vars hold the health and movement keys for the player so I could finish this menu it defaults to the a7 SED so when I tried to run it i got the face thing but with the a 7.07 it ran but with a different error and with the 6.60 it ran fine I download the templates but did not try them yet