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wmpio.dll missing in published game with editor
#256215
03/15/09 11:22
03/15/09 11:22
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Joined: Jan 2004
Posts: 2,062 Hamburg, Germany
slacer
OP
Expert
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OP
Expert
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
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Hello,
in Version GS Pro 7.66 / WED V6.888 I receive an error after launching WEDS.exe from the .CD Folder.
It says, that the file wmpio.dll is missing and that I should reinstall the program to fix this.
Please add this file into the cd folder if a game is published with editor.
[edit] Ok, now I copied the missing file into the .cd folder and got another error message: - Now it tells me that it can not open GLX (I have to select two checkboxes to make it work) - Then WEDS tells me, that my script playground.c is missing (I thought it should be in the .wrs file in order to hide my code...) [/edit]
Thank you
Last edited by slacer; 03/15/09 12:22. Reason: found some details in the maual...
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Re: wmpio.dll missing in published game with editor
[Re: slacer]
#256222
03/15/09 12:41
03/15/09 12:41
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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Guessing: WED cannot read WRS files, so for applying actions to Entities it will require a script file. You should however be able to find a way to cheat by using dummy actions The game runs the user level then with the resource file and the REAL action, which resides in the WRS. Never tried this, though.
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Re: wmpio.dll missing in published game with editor
[Re: jcl]
#257615
03/24/09 11:02
03/24/09 11:02
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Joined: Jan 2004
Posts: 2,062 Hamburg, Germany
slacer
OP
Expert
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OP
Expert
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
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I don't understand why the required dlls are not part of the published folder and have to be downloaded from the wed sdk (at least wmpio.dll). Those files should be included with the full installation of gamestudio, because the publish function is incomplete.
Regarding the .c file, I think I could add a stub file which only contains the action prototypes and all the SKILL, FLAGS,... keywords if needed.
WEDS should remember the selected GFX checkboxes once the dialog has been processed by the user. Well, if you tell me how to create a WEDS settings file in order to precreate a configuration for the user, it would be great.
-- slacer
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