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Procedural stuff benchmak #256296
03/15/09 22:13
03/15/09 22:13
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
Hi,
do you remember this?
I worked again on it and moved most of the work on the gpu.

Would be cool if could download this small benchmark and post the calculation times for the different calculation modis and you pc spec.
DOWNLOAD
simply press 'c' to create a new tower, write down that calculation time, press 'm', press 'c' again, and so on.
Would be really cool. Btw, this is optimized for DualCore Cpus but it works also on single cores, and please close alls background programs to get correct numbers.
Oh and you need a graphic card with shadermodel3.0 support (Geforce6, Radeon X1000 and up).
A small screenshot to make you wet:


To make this post looking even more professional and scientific a pie chart for you:


[edit]
I forgot to mention you need the latest directx dlls (november2008?), you can find it somewhere on microsoft.com.
[/edit]
greetings
ChrisB

Last edited by ChrisB; 03/15/09 22:30.

www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: Procedural stuff benchmak [Re: ChrisB] #256300
03/15/09 23:03
03/15/09 23:03
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
That seems to be some very well commented code :P

For those it doesn´t start, download the latest dx version here: http://www.microsoft.com/downloads/detai...;DisplayLang=en

cpu + density map on gpu: 23,675sec the result runs with about 55fps
gpu: 3,211sec but there are several faces missing and it runs with "only" 20fps
gpu + weld on cpu: 54,041sec runs also with about 20fps and is also missing faces...

It looks very cool :P
I am just missing some blur and disortion of the "clouds" wink

Last edited by Slin; 03/15/09 23:04.
Re: Procedural stuff benchmak [Re: Slin] #256302
03/15/09 23:42
03/15/09 23:42
Joined: Mar 2004
Posts: 92
Dresden
Revo Offline
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Revo  Offline
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Joined: Mar 2004
Posts: 92
Dresden
oh - this seems very cool smile
with cpu +density i get 5,151sec (and ca 70 fps)
with gpu 1,32 sec -> but only 20 fps
and a image like this:
same with gpu+weld on cpu (there it needs 12,185 sec ; 28 fps)

edit: o my specs are: Core 2 Duo E8500 3.8 Ghz (overclocked)
4gig RAM
GF 8800 GTS 512 MB (overoverclocked - with special coolingsystem XD )


Last edited by Revo; 03/16/09 00:02.

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Re: Procedural stuff benchmak [Re: Revo] #256303
03/15/09 23:51
03/15/09 23:51
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
Thx so far, there seems to be a problem with some gpus.
Please don't forget to mention your pc specifications.


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: Procedural stuff benchmak [Re: Revo] #256304
03/15/09 23:58
03/15/09 23:58
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
That looks fantastic! Almost a game: Try to get up this tower, and find secret caves where you put items and hints for other gamers... smile

EDIT: Can't be of help, because my grafikcard doesn't support shader 3.0.

Last edited by Pappenheimer; 03/16/09 01:43.
Re: Procedural stuff benchmak [Re: Pappenheimer] #256306
03/16/09 00:36
03/16/09 00:36
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
CPU Intel Q9300 QuadCore @ 2.50GhZ
GPU ATi Radeon HD 3870 X2

gpu
~25fps
2.039 seconds
Clutters

gpu + weld on cpu
30fps
3.716 seconds
Clutters

cpu + density map on gpu
89fps
6.205 seconds
No Clutters

These aren't the most exact as I have some background programs open.

Last edited by Inestical; 03/16/09 00:38.

"Yesterday was once today's tomorrow."
Re: Procedural stuff benchmak [Re: Inestical] #256308
03/16/09 01:29
03/16/09 01:29
Joined: Jan 2009
Posts: 86
Brasil - RS
D
DiegoFloor Offline
Junior Member
DiegoFloor  Offline
Junior Member
D

Joined: Jan 2009
Posts: 86
Brasil - RS
I love this kind of stuff! Mathematical toys laugh

You had to do a lot of things directly with directx, right? because 3dgs doesn't provide tools for actually create geometry.

Re: Procedural stuff benchmak [Re: DiegoFloor] #256356
03/16/09 11:16
03/16/09 11:16
Joined: Jun 2007
Posts: 152
Norway
D
Darkyyes Offline
Member
Darkyyes  Offline
Member
D

Joined: Jun 2007
Posts: 152
Norway
Having same visual display as Revo
I see this on,
gpu + weld on cpu
gpu
Cpu: intel q6600 2.4 ghz,
Gpu: ATi HD3870

cpu + density map on gpu
127 fps
10.356 seconds

gpu + weld on cpu
28 fps
4,089 seconds calc

gpu
22 fps
1.041 sec calculation time


and as Inestical
but running plenty of background programs


Last edited by Darkyyes; 03/16/09 11:21.

New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7
Re: Procedural stuff benchmak [Re: Darkyyes] #256365
03/16/09 11:50
03/16/09 11:50
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Nvidia 9600GT (runing on Win7 Beta Drivers - i will switch to newest vista drivers and give it another try)

Q9300 quadcore at @ 2.50

screens:


EDIT: apperentally, i was not on latest win7 drivers, i will try with latest win7 and vista drivers

Last edited by Quadraxas; 03/16/09 11:53.

3333333333
Re: Procedural stuff benchmak [Re: Quad] #256404
03/16/09 16:33
03/16/09 16:33
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline
Expert
Puppeteer  Offline
Expert

Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
same problem as quadraxas
cpu + density map 9.181 secs >200fps
gpu 1.793 secs 60fps
gpu + weld on cpu 19.6 secs 40fps
EDIT
core 2 duo e6850
geforce 8800gt 1gb vram
4gb ram
win xp

Last edited by Puppeteer; 03/16/09 16:36.

Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
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