Hi all,
I read that there would be static shadows enabled for terrains in the next 3dgs update a.k.a A7.77. That would indeed be awesome, but lets assume I've got a nice terrain, but I wanted a more detailed rock at a sertain location, and created this by using models. Wouldn't it be cool if static shadows also work on non-moveable models, by setting some sort of flag in WED? I know this might take up some time, but this would mean our levels could get more detailed fast and we don't need to bake lights outside of 3dgs anymore (Mystymoods or some sort of modeling program like Blender).