Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (Quad, Ayumi, AndrewAMD), 1,092 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: A7 c_move() Collision bug? German/English [Re: Nikozu86] #257642
03/24/09 14:24
03/24/09 14:24
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: Nikozu86
Please watch this Video...

http://www.youtube.com/watch?v=xv11wtLQ0Ko


Can you share the hanging code? Thanks in advance. smile

Re: A7 c_move() Collision bug? German/English [Re: Nikozu86] #257664
03/24/09 16:14
03/24/09 16:14
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
gib dem haus folgende action:

action house()
{
my.polygon=on;
wait(1);
c_updatehull(me, 1);
}


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: A7 c_move() Collision bug? German/English [Re: Michael_Schwarz] #257667
03/24/09 18:06
03/24/09 18:06
Joined: Oct 2007
Posts: 40
Switzerland
N
Nikozu86 Offline OP
Newbie
Nikozu86  Offline OP
Newbie
N

Joined: Oct 2007
Posts: 40
Switzerland
Hi Cowabanga,
Sorry, i will not share this Code yet...


Hallo Michael Schwarz,
Hab`s versucht, bringt auch nix :-((

1.es hatt "nur" die Bounding box.
2. der Player und die Gegner kommen immernoch durch.

Ich werde mich wohl noch viele, viele Male wiederholen müssen...
Bis endlich mal Jemand einsieht, dass es nicht am Code, sondern an der Engine liegt....*seufz*
....
Erst wenn ich das Haus um "MEHR als 90 Grad" gedreht habe, funzt die Collision nicht mehr einwandfrei. Bie 45 Grad funzt alles noch!
Ich habe sechs Monate gebraucht, bis ich das "durch Zufall" herausgefinden habe! 6 Monate!
Im Video habe ich das Haus (die Box) um 180Grad gedreht. Da funzt es fast gar nicht mehr... :-(

Ich wüsste schon eine Notlösung:
Jedes Model 4 mal im MED erstellen, für jede Ausrichtung ein Modell.
Eine Andere Lösung fällt mir jetzt nicht ein...

Re: A7 c_move() Collision bug? German/English [Re: Nikozu86] #258284
03/29/09 13:49
03/29/09 13:49
Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
pararealist Offline
Senior Member
pararealist  Offline
Senior Member

Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
I would post it in developers forum as you seem not to be getting any joy.


A8.3x Commercial, AcknexWrapper and VS 2010 Express
○pararealist now.
Page 2 of 2 1 2

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1