Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (dr_panther, 7th_zorro), 1,203 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
Strange Happening #257353
03/22/09 20:48
03/22/09 20:48
Joined: Mar 2004
Posts: 23
Wisconsin, USA
dwalther2 Offline OP
Newbie
dwalther2  Offline OP
Newbie

Joined: Mar 2004
Posts: 23
Wisconsin, USA
I was just setting up a level in 7.70 and built it. I had a model with T7 Biped player attached as behavior and a terrain. When I run it in wed, I can't move around the level. However, if I start the compiled level from windows explorer. It runs perfect. Any thoughts?

Last edited by dwalther2; 03/22/09 20:49.
Re: Strange Happening [Re: dwalther2] #257422
03/23/09 10:31
03/23/09 10:31
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Maybe your level in WED has no script attached.

Re: Strange Happening [Re: jcl] #257463
03/23/09 13:05
03/23/09 13:05
Joined: Mar 2004
Posts: 23
Wisconsin, USA
dwalther2 Offline OP
Newbie
dwalther2  Offline OP
Newbie

Joined: Mar 2004
Posts: 23
Wisconsin, USA
Script is attached. I've been using 3DGS since A4 and know that's necessary. Also, I did the same tutorial exercise with this in 7.6x with no problems. That's what makes me think there is something strange going on here with 7.70. Just grasping at straws I guess. By the way, I have a duo core (Gateway FX) with 9800GT card with latest updates in case anyone was wondering so I know it's not the machine.

Re: Strange Happening [Re: dwalther2] #257470
03/23/09 13:47
03/23/09 13:47
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
7.73 no problems here.


3333333333
Re: Strange Happening [Re: Quad] #257472
03/23/09 13:58
03/23/09 13:58
Joined: Mar 2004
Posts: 23
Wisconsin, USA
dwalther2 Offline OP
Newbie
dwalther2  Offline OP
Newbie

Joined: Mar 2004
Posts: 23
Wisconsin, USA
Qudraxas, did you use the blank project template and try the tutorial? That's where I started. I did nothing more than add a terrain, skybox and a model. I can see the model and terrain etc, but cannot get the model to move. Just really strange. I also have a problem with the views. The items already in disappear when I click in or lose their textures only to return when unclicked. btw: I have turned off aero and yes I'm working in vista (but that really wasn't a problem before) also it's a 64 bit machine (don't think that should matter).

Re: Strange Happening [Re: dwalther2] #257474
03/23/09 14:11
03/23/09 14:11
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
When you say it works when started externally, but does not work when started in WED, can you post both acklogs? Maybe the command line options are different.

Re: Strange Happening [Re: dwalther2] #257477
03/23/09 14:29
03/23/09 14:29
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Originally Posted By: dwalther2
Qudraxas, did you use the blank project template and try the tutorial? That's where I started. I did nothing more than add a terrain, skybox and a model. I can see the model and terrain etc, but cannot get the model to move. Just really strange. I also have a problem with the views. The items already in disappear when I click in or lose their textures only to return when unclicked. btw: I have turned off aero and yes I'm working in vista (but that really wasn't a problem before) also it's a 64 bit machine (don't think that should matter).


i didnt followed any tutorial, used blank t7 project added a terrain a model, attached t7_biped_player, compiled level, and ran it. it worked.


3333333333
Re: Strange Happening [Re: jcl] #257700
03/25/09 00:29
03/25/09 00:29
Joined: Mar 2004
Posts: 23
Wisconsin, USA
dwalther2 Offline OP
Newbie
dwalther2  Offline OP
Newbie

Joined: Mar 2004
Posts: 23
Wisconsin, USA
JCL,
Been gone for a couple of days. I can do that (post the acklogs) but may not be able to until the weekend. Really busy this week. Thanks.

Quadraxsas,
Did you try adding a skybox? ANy problems?

Last edited by dwalther2; 03/25/09 00:40.
Re: Strange Happening [Re: dwalther2] #257858
03/26/09 00:32
03/26/09 00:32
Joined: Mar 2004
Posts: 23
Wisconsin, USA
dwalther2 Offline OP
Newbie
dwalther2  Offline OP
Newbie

Joined: Mar 2004
Posts: 23
Wisconsin, USA
@jcl

Here is the acklog:

Log of A7 Engine 7.70.0 run at Wed Mar 25 19:24:54 2009
Dean on Windows NT/2000/XP version 6.0 Build 6001
Options myproj.c -nx 30 -diag

App C:\Program Files (x86)\GStudio7\acknex.exe in C:\Program Files (x86)\GStudio7\projects\blanktest\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Commercial Edition V7.70.0 - Feb 5 2009
Development version
Registered to: Dean Walther

Mouse found
Speakers (Conexant High Definition SmartAudio 221) opened
NVIDIA GeForce 9800M GTS pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 9800M GTS 1ff9 selected.
ackwii.dll opened
t7.dll opened
Compiling MYPROJ.C - [Esc] to abort..
PATH code\
PATH images\
PATH includes\
PATH maps\
PATH models\
PATH sounds\
PATH textures\
PATH C:\Program Files (x86)\GStudio7\templates\t7w_blank\..
PATH C:\Program Files (x86)\GStudio7\acknex_plugins\
PATH C:\Program Files (x86)\GStudio7\code\
PATH C:\Program Files (x86)\GStudio7\templates\code\
PATH C:\Program Files (x86)\GStudio7\templates\images\
PATH C:\Program Files (x86)\GStudio7\templates\includes\
PATH C:\Program Files (x86)\GStudio7\templates\maps\
PATH C:\Program Files (x86)\GStudio7\templates\models\
PATH C:\Program Files (x86)\GStudio7\templates\sounds\
PATH C:\Program Files (x86)\GStudio7\templates\textures\
PATH C:\Program Files (x86)\GStudio7\templates\xml\.. ...
camera_insert: function not found
camera_next: function not found
camera_prev: function not found
camera_remove: function not found
camera_set_ang: function not found
camera_set_target_vec: function not found
camera_set_vec: function not found. .. 0.181 sec
Running MYPROJ.C.
2 objects
Main started at 2.372
D3D_Init Window: 720x480 -> Window: 1x720x480x32
Video memory found: 2797 MB
D3D_Resize Window: 800x600 -> Window: 1x800x600x32
LevelInit at 2.701...cmap,2 ents,1 lmaps,0 texs,hull
Physics restarted...ok
LevelReady at 2.819
def_startup started
Main loop at 2.822...
Server started at 2.822
Client started at 2.822.
1st frame with 2797 MB. at 3.142
Normal exit at 9.218
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Commercial Edition V7.70.0 - Feb 5 2009
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Registered to: Dean Walther
Close window at 9.253

This is with blank project wizard, add terrain, add model and build. I can see there is a camera problem. But why?

Re: Strange Happening [Re: dwalther2] #257895
03/26/09 11:30
03/26/09 11:30
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
We'll look into this, but just a question. The strange thing was that you told that your compiled version works differently and you can move the player there. Can you also post an acklog of the compiled version?

Page 1 of 2 1 2

Moderated by  jcl, Nems, Spirit, Tobias 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1