Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (M_D), 1,501 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
need debugging help #260014
04/08/09 14:46
04/08/09 14:46
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline OP
Serious User
Scorpion  Offline OP
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
hello,
I've got a really big script, where i have callbacks in other functions, so that it lost any linear structure.
The problem is, that i'm getting random crashes (in some situations more than in others, but not exclusivly there) in the script and i have no idea how i can find the crashes cause.
the engine isn't really helpful here. it doesn't give me any error message, scriptfile or line number. it just crashes.

What are the best ways to get nearer to such a problem? maybe with some kind of external tools? or is there another possibility to get the linenumber it was caused by?

Thank you for you suggestions =)
Scorpion

Re: need debugging help [Re: Scorpion] #260040
04/08/09 17:11
04/08/09 17:11
Joined: Jul 2005
Posts: 192
Orange County
S
silencer Offline
Member
silencer  Offline
Member
S

Joined: Jul 2005
Posts: 192
Orange County
Oh this sounds like it could be a PITA.

Are you sure you don't have a reproducible case for the crash? It's just random all the time?


AMD 64 x2 4400+ 2048mb DDR3200 NVidia 6800GS 256mb Soundblaster Audigy 2 A7 Commercial 7.07
Re: need debugging help [Re: silencer] #260061
04/08/09 18:19
04/08/09 18:19
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline OP
Serious User
Scorpion  Offline OP
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
well i have newton as a physikengine and my guess is that something is going wrong with the collision or at least something that got changed after collision happened, but because there are every frame a few collisions it's hard to tell if it is so or not.


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1