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How do I export skin and mapping in Med? #260427
04/10/09 18:13
04/10/09 18:13
Joined: Mar 2006
Posts: 321
Norway
Eagelina Offline OP
Senior Member
Eagelina  Offline OP
Senior Member

Joined: Mar 2006
Posts: 321
Norway
Now am I really frustrated here.
How do I export the mapping from
MED to a bmp file? When I select export it is only the texture that are exported, and NOT the mapping. I used to do this when I used the gamestudio 6 , but I forgott how i did it.... can anyone help me? I whant to have the outlining that mapping gives so I can se where the face is supposed to be and where the hair is and so on....

How do I get the mapping to show on a exported file from wed?

Last edited by Eagelina; 04/10/09 19:14.

A6 and A7 Commercial
-------------------
Programmer always searching for more to learn and understand. smile
Re: How do I export skin and mapping in Med? [Re: Eagelina] #260452
04/10/09 23:21
04/10/09 23:21
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline
User
Ottawa  Offline
User
O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!

Here's an example with atlas mapping...

In MED select all the faces
Select atlas mapping from the menu.

Go to the skin editor and select all the faces
Then select the brush
All the parts should be green with red lines.

Export this image to bmp. smile

Hope this helps

Ottawa

Re: How do I export skin and mapping in Med? [Re: Ottawa] #260471
04/11/09 07:01
04/11/09 07:01
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
slacer Offline
Expert
slacer  Offline
Expert

Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
If you want to export the texture, all you need is to open menu
File/Skin Editor

Select File/Export/Current Image to BMP

-- slacer

Re: How do I export skin and mapping in Med? [Re: Ottawa] #260482
04/11/09 11:14
04/11/09 11:14
Joined: Mar 2006
Posts: 321
Norway
Eagelina Offline OP
Senior Member
Eagelina  Offline OP
Senior Member

Joined: Mar 2006
Posts: 321
Norway
Originally Posted By: Ottawa
Hi!

Here's an example with atlas mapping...

In MED select all the faces
Select atlas mapping from the menu.

Go to the skin editor and select all the faces
Then select the brush
All the parts should be green with red lines.

Export this image to bmp. smile

Hope this helps

Ottawa


Yess, that was wath I was looking for. Thanks a lot!!
It is strange how fast we forget to do things, it is almost a year since I had time to play around with gamestudio. And forgot how fun it was.


A6 and A7 Commercial
-------------------
Programmer always searching for more to learn and understand. smile

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