Hello, dont know if this is a bug or some one simply hasnt got around to tweaking Skin naming for Terrains.
It will not happen for me but does change if the object is a model.
Disadvantages if this is not a bug, cannot dynamically move objects using 'scan_texture' if the name cannot be changed in Skin Settings.
Must then recreate model meshes then close them by boxing under and around the model to close it up, heaps more polys for sure but collision is simpler...STILL, one should be able to rename terrain skins.
Is this a bug?
Thanks for your time....