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when i change of level #265539
05/13/09 02:46
05/13/09 02:46
Joined: Mar 2009
Posts: 207
E
Erick_Castro Offline OP
Member
Erick_Castro  Offline OP
Member
E

Joined: Mar 2009
Posts: 207
When we change of level
the level sent back is cleared from RAM memory?

Re: when i change of level [Re: Erick_Castro] #265541
05/13/09 02:55
05/13/09 02:55
Joined: Feb 2008
Posts: 69
Australia
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MegaMarioDeluxe Offline
Junior Member
MegaMarioDeluxe  Offline
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Joined: Feb 2008
Posts: 69
Australia
Yeah, the engine flushes the level memory.

For example, say you had a desert with lots of trees that eats up 30MB of RAM. You fall into a hole, and 3DGS loads a dungeon. The 30MB used would be freed, and then GameStudio would allocate memory for the new level.

I think if you press F11 you can see debug stats. I'm not sure, I used F11 in A6, not sure what it is in A7...


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MegaMario
Regular 3D Game Studio User
http://www.krystalgaming.net

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