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Skins #265670
05/13/09 15:51
05/13/09 15:51
Joined: Jul 2008
Posts: 191
M
MDMDFSS Offline OP
Member
MDMDFSS  Offline OP
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M

Joined: Jul 2008
Posts: 191
Do somebody knows somthing like a skinerprogramm or somthing like that?
Then my modles have no skin.

Re: Skins [Re: MDMDFSS] #265674
05/13/09 16:16
05/13/09 16:16
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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Joined: Nov 2008
Posts: 946
Falls du Deutsch sprichst (was ich zu erkennen glaube):
Für die Skins brauchst du ein handelsübliches Zeichenprogramm wie Photoshop. Um damit die Skins zu gestalten musst du in deinem Editor ein Skin-Mapping erstellen und als Grafik exportieren, dann im Zeichenprogramm bemalen und wieder importieren.

In case I was wrong and you don't speak german:
You need a program like Photoshop. Create a skin mapping in your model editor, export it as an image and draw the skin on it. The re-import it to the model editor.

Re: Skins [Re: the_clown] #265696
05/13/09 17:37
05/13/09 17:37
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
But you can do this as well within a modeling tool like blender.

Re: Skins [Re: Pappenheimer] #265699
05/13/09 18:02
05/13/09 18:02
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Sometimes there is a breakdown in terms between disciplines. Skinning, for the 3D artist, is a method of applying a rig to a model for animation purposes. Skinning, using the old real-time 3D game terminology, means to make a texture for the 3D model.

I am assuming the OP was about making a texture for the model. If so, then the model will need to be UV mapped (if it is not already) and then a texture created for it. There is no simple program for this. After all, how will the program know what kind of skin/texture you want to apply to your model? But there are various tools for UV mapping a model and for creating a texture.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: Skins [Re: Dan Silverman] #265705
05/13/09 18:50
05/13/09 18:50
Joined: Feb 2003
Posts: 204
England
BigDaz Offline
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BigDaz  Offline
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Joined: Feb 2003
Posts: 204
England
There are a number of programs where you can paint directly onto 3D models

Here's 2 affordable programs to look at:

Blacksmith
http://www.blacksmith3d.com/blacksmith3D-3d-paint-software.htm

3D Coat
http://www.3d-coat.com/

Re: Skins [Re: BigDaz] #266009
05/15/09 14:13
05/15/09 14:13
Joined: Jul 2008
Posts: 191
M
MDMDFSS Offline OP
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MDMDFSS  Offline OP
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Joined: Jul 2008
Posts: 191
Thank you guys, I needed that bad. (I meen models without skins...)
________________________________________________________________________________

Danke Leute, das habe ich echt gebraucht. (Ich meine Models ohne skin...)

wink


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