Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
1 registered members (Grant), 999 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Creating an MMORPG #21592
12/29/03 11:04
12/29/03 11:04
Joined: Dec 2003
Posts: 2
Arizona
PattMedia Offline OP
Guest
PattMedia  Offline OP
Guest

Joined: Dec 2003
Posts: 2
Arizona
How would A MMORPG, created with 3D Game Studio preform? And how much flexability would you have?

If anyone here has tryed to create, or played an Massive MultiPLayer Online Role Playing Game. Created with 3d Game Studio, please post your experiance.

Re: Creating an MMORPG [Re: PattMedia] #21593
12/29/03 16:18
12/29/03 16:18
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline
Expert
Grimber  Offline
Expert
G

Joined: Sep 2003
Posts: 4,959
US

Last edited by Grimber; 12/29/03 16:19.

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1