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Re: Python Plugin for C-Script [Re: Cellulaer] #21622
02/15/06 23:33
02/15/06 23:33
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
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JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
I need to do a lot of string operations with the Python plugin, but when I run it,
I get an error, like "Module import error: Datetime not found."

Any ideas?

I get it with both 6.314 and 6.22, but the demo program which came with the python plugin works as a standalone app.

I've also got python 2.4.2 installed on my machine separately-- I don't know whether or not that would make a difference.

It's excellent that you have made this available, cellulear!!! I'm surprised more people aren't using it/talking about it, because string processing would be much more difficult without it.

Best wishes

Re: Python Plugin for C-Script [Re: JetpackMonkey] #21623
02/16/06 22:54
02/16/06 22:54
Joined: Nov 2002
Posts: 601
Indy
poke_smot Offline
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poke_smot  Offline
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Joined: Nov 2002
Posts: 601
Indy
Hi,
its been awhile(early A6) but i experimented alot with this plugin.
Quote:

I get an error, like "Module import error: Datetime not found."



In dev mode all imported modules had to be in the bin folder.
Not sure how this would work in the current version of A6 since there is no longer a bin folder, perhaps the acknex_plugins.
For a published file the modules had to be in the app folder.
By plain default with gsPython.dll you need datetime.pyd
It took me a long time to figure this all out( when i was messing with it datetime.pyd was not included with the demo, that only happened after i told him what i found)

It was/is? a cool plugin because you can do alot of stuff.
I managed to make pop3 connections to check email with 3dgs.
There were some problems that the plugin didn't support everything python actually does.


Making guns illegal will save as many lives as making murder illegal.
Re: Python Plugin for C-Script [Re: Cellulaer] #21624
02/17/06 00:18
02/17/06 00:18

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Wow, you are fantastic Cellulaer! Python is used for making primitive games in Blender, and in causal relationships in Blender too!

You're the most underrated person I've seen on here, all these dlls you make would give me scripting nightmares!

Re: Python Plugin for C-Script [Re: ] #21625
02/17/06 06:44
02/17/06 06:44
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
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Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
Quote:

Python is used for making primitive games in Blender, and in causal relationships in Blender too!




Primitive? I would say that blender logic brick system is used for making so called 'primitive' games. With python you can make almost any kind of game in blender.

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