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Easy question about shader programming? #21717
01/05/04 13:44
01/05/04 13:44
Joined: May 2003
Posts: 31
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BdJh7 Offline OP
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BdJh7  Offline OP
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Joined: May 2003
Posts: 31
I am new at shader programming. I was wondering if i got a book on directx shader programming if that would be the way to learn how to program shaders and if directx shaders are compatible with A6 shaders.

Re: Easy question about shader programming? [Re: BdJh7] #21718
01/05/04 14:03
01/05/04 14:03
Joined: Feb 2003
Posts: 2,826
Margaritaville (Redneck Rivier...
myrlyn68 Offline
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myrlyn68  Offline
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Joined: Feb 2003
Posts: 2,826
Margaritaville (Redneck Rivier...
If you are looking for a book on Shaders specifically, look closely before you buy. You want a book which covers/focuses on DirectX 8 shaders (I forget the exact version numbers of the pixel/vertex shaders). I know ShaderX (the first one) is valid for the most part, however ShaderX² is more focused on DirectX 9 shaders and HLSL language. Also, look out for anything which covers the Cg. While it is possible to convert these to work, and the theory is useful - that are not directly compatible.

Anywho - you can find a lot of good info over at GameDev.net on shaders, also you have a lot of info on MSDN.


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