Hey, JLC that sounds like exactly what I need. How does that work? Is there any tutorial or something on how to create an entity that is only visible in one view when there are 2 different views looking at the same entity?
My game's main camera is a third person camera close behind the player, but I also have a small secondary view in the corner of my game. That second view is far above the character pointing straight down (so it is acting like a minimap).
What I would like to do is to have some entities to work as indicators (red or green circles), loaded in my game around each player. I have got that working, but they are visible in both views, I want them to only be visible in the minimap but not in the main window.
I have no idea how I would tell a view to not show an entity with that flag. Any suggestions are welcome