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Sorting of transparent Objects went wrong. Why? (D/E) #269383
06/02/09 22:08
06/02/09 22:08
Joined: Apr 2009
Posts: 9
Germany
V
Velociraptors_B Offline OP
Newbie
Velociraptors_B  Offline OP
Newbie
V

Joined: Apr 2009
Posts: 9
Germany
Deutsch:
======================================
Hallo nochmal,

diesmal habe ich ein anderes Problem. Ich habe heute in mühevoller Kleinarbeit einen Farn zusammengebaut mit dem ich soweit zufrieden bin. Allerdings wird er falsch angezeigt (in der Engine) Zum Beispiel ist der Boden des Farns, über den Blättern. Wenn ich den ansehe werden die Blätter durch den Boden verdeckt. Woran liegt das? Ich habe ein Bild angehängt um zu zeigen was ich meine.

English:
========================================

Hi again,

this time, I have an other problem. I've made a fernplant today in hours of hard work and I am lucky with it. It's just one thing: It's not normally displayed in the Engine. The Ground below the Fernleaves is now above the leaves and hides them. What's wrong with it? I've uploaded an Image to show you what I mean.


Picture:





Last edited by Velociraptors_B; 06/05/09 23:04.
Re: Sorting of transparent Objects went wrong. Why? (D/E) [Re: Velociraptors_B] #270193
06/06/09 20:03
06/06/09 20:03
Joined: Apr 2009
Posts: 298
Southern Oceans
KiwiBoy Offline
Member
KiwiBoy  Offline
Member

Joined: Apr 2009
Posts: 298
Southern Oceans
Check where the Ferns origin is located in MED, it should be center of plant.


Use the 'manual' Luke, the manual is your friend. 'Self reminder' smile

My WebPage
Re: Sorting of transparent Objects went wrong. Why? (D/E) [Re: KiwiBoy] #270570
06/08/09 18:49
06/08/09 18:49
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
The sorting between models depends on whether their origin is nearer or farer from the camera than the others.

The sorting _within_ a model depends on the chronology of the creating of their polygons.
This means you can change the sorting by copying a certain part of it, deleting it, and pasting it, after it has been deleted.
I always forget which way around - whether the later created/added polygons are rendered above or behind the earlier created/added polygons.


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