Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/06/23 11:29
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
7 registered members (fairtrader, Quad, miwok, Martin_HH, AndrewAMD, alibaba, dpn), 581 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
basic quaestion #270524
06/08/09 15:58
06/08/09 15:58
Joined: May 2009
Posts: 11
Romania, Targu Mures
F
F_P_kefas Offline OP
Newbie
F_P_kefas  Offline OP
Newbie
F

Joined: May 2009
Posts: 11
Romania, Targu Mures
from where I can get a full description of acknex engine an all the functions (lybraries, includes etc..)?

Not the manual, I need something more detalied.

Please someone send me a link!


hello
Re: basic quaestion [Re: F_P_kefas] #270525
06/08/09 16:01
06/08/09 16:01
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
all functions are listed in manual, what else you want?


3333333333
Re: basic quaestion [Re: Quad] #270527
06/08/09 16:04
06/08/09 16:04
Joined: Nov 2008
Posts: 946
T
the_clown Offline
User
the_clown  Offline
User
T

Joined: Nov 2008
Posts: 946
Source code? Is only avaiable for pro-owners.

Re: basic quaestion [Re: the_clown] #270532
06/08/09 16:24
06/08/09 16:24
Joined: May 2009
Posts: 11
Romania, Targu Mures
F
F_P_kefas Offline OP
Newbie
F_P_kefas  Offline OP
Newbie
F

Joined: May 2009
Posts: 11
Romania, Targu Mures
No not necesarely the source code but description where for exmpl: i can find the camera object description. it is in a lybrarie (or doesn`t use at all lybraries),
or
where is the ent_create functions defined ?

Maybe I am too at the beginig but I want to understand the basic functionality of acknex script based engine!

ex. when we learned C++ in school we had included headers <stdio.h> etc.
I know C-lite uses some headers but does CScript too?


hello
Re: basic quaestion [Re: F_P_kefas] #270533
06/08/09 16:28
06/08/09 16:28
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
function headers are in acknex.h and functions themselves are compiled in acknex.dll

camera object is a VIEW, view is a struct in atypes.h (gamestudio/includes folder)


3333333333
Re: basic quaestion [Re: Quad] #270534
06/08/09 16:42
06/08/09 16:42
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
The manual contains every single detail. If you dont know where to look, it has a search function. What are you missing?

Re: basic quaestion [Re: Tobias] #270555
06/08/09 17:57
06/08/09 17:57
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
You'll find it all in the files in the gamestudio7\includes directory.

PS The "camera" is just an engine-generated instance of the VIEW object.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1