First let me apologize if I posted this in the wrong place. I didn't want to do a bug report in case it wasn't an issue with the game itself, so I found the next best place to put it. I've also tried looking around to see if someone else had this issue as well, but I couldn't find it anywhere either.
OK, I decided to try my hand at 3d Gamestudio A7 and I took a bunch of tutorials on it. The tutorials worked and everything went according to plan except for one issue that I haven't been able to resolve. It may be a rendering issue, but I'm not sure. So, the problem that I'm having is that when I draw something too big in wed, I can no longer see the framework of the object in the 2D views or the 3D view at all. Some of them will still show, but if the object was too big on one side, then anything showing that side will vanish. So let's say that I want to zoom completely out on the 2D views and draw the biggest block that I can draw. Well, when I scale beyond a certain point, the block goes away.
I hope I made myself clear enough. Also, just in case you need more info on my machine, here's some more information:
Game Studio Version: A7 Trial
Direct X Version: DX9.0C
OS: Windows 2003 (XP)
Add ins: No extra items added in. (OOBE)
Graphics Card: NVidia GeForce FX 5700
If you need more info, please let me know.
Last edited by AnnieSmith; 06/11/09 19:06.