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Re: PelotaGame, my first serius proyect [Re: Pappenheimer] #369724
05/06/11 13:51
05/06/11 13:51
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Thanks for the kind words! They are like a fresh breath that revitalizes me to go ahead grin

I know nothing about game market and industry. It is just a hobby for me. I have some contacts but not game publishers at all. There is a extended market around this sport and it can take advantage of it but they want a finished product. Could you point me how i should pack this project to finance it? I'm like a fish on the ground around this theme xP

Salud!

Re: PelotaGame, my first serius proyect [Re: Pappenheimer] #370991
05/17/11 06:11
05/17/11 06:11
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
I like the animations ive seen. Very good and smooth !


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"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
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Re: PelotaGame, my first serius proyect [Re: rayp] #379484
08/03/11 09:20
08/03/11 09:20
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Hi friends,
it may sound a bit pretentious, but this game is bug free! i can't reproduce any bug in my pc grin iujuuu!

I rented a windows server to put my game server running for a series of extensive tests, but I've headlong into that Pro version feature that prevents me from leaving it running for 24 hours without being connected to the remote desktop: -nv frown

I was wondering if some kind soul could compile my server code with A8.2Pro. I'll be totally gratefull. In the near future (hope) I will upgrade my Com version but right now I'm unemployed and I do not have money enought.

Thank you in advance,
txes

Re: PelotaGame, my first serius proyect [Re: txesmi] #379517
08/03/11 20:28
08/03/11 20:28
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Quote:

it may sound a bit pretentious, but this game is bug free! i can't reproduce any bug in my pc iujuuu!


Never ever do bug testings yourself! You created the game, you rarely do things that make no sense so its hard for you to find bugs. Let people who dont know the game at all test play it and im sure they will find something tongue


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Re: PelotaGame, my first serius proyect [Re: txesmi] #379520
08/03/11 21:23
08/03/11 21:23
Joined: Jun 2011
Posts: 133
N
nomis23uk Offline
Member
nomis23uk  Offline
Member
N

Joined: Jun 2011
Posts: 133
Originally Posted By: txesmi
Hi friends,
it may sound a bit pretentious, but this game is bug free! i can't reproduce any bug in my pc grin iujuuu!

I rented a windows server to put my game server running for a series of extensive tests, but I've headlong into that Pro version feature that prevents me from leaving it running for 24 hours without being connected to the remote desktop: -nv frown

I was wondering if some kind soul could compile my server code with A8.2Pro. I'll be totally gratefull. In the near future (hope) I will upgrade my Com version but right now I'm unemployed and I do not have money enought.

Thank you in advance,
txes


Sent you a PM. laugh


A8 Pro
Windows 7 64bit
QuadCore i7, 6 gb ram, ATI 5970
Re: PelotaGame, my first serius proyect [Re: nomis23uk] #379525
08/03/11 22:01
08/03/11 22:01
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Great game !
Just work on level design and textures, make all less flashy and you'll have a hit game laugh

Re: PelotaGame, my first serius proyect [Re: Captain_Kiyaku] #379567
08/04/11 11:16
08/04/11 11:16
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Originally Posted By: Captain_Kiyaku
Let people who dont know the game at all test play it and im sure they will find something

I know. wink It was between a joke and a necessary dream. I'm sure that there will be more than a couple of bugs so it is the first reason why i need a pro compilation and let people test it when they want without a remote desktop.

@nomis23uk: I answered your PM

@ratchet: As i'm a mediocre artist, I tooks me two years to find artist interested in this strange game, but they are working right now grin

Salud!

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