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Re: splatter game [Re: Towelie] #276938
07/07/09 07:42
07/07/09 07:42
Joined: Nov 2008
Posts: 946
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the_clown Offline
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the_clown  Offline
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Take a look at their vids on the first page, there you see the real splatter. wink

Re: splatter game [Re: the_clown] #277145
07/07/09 23:21
07/07/09 23:21
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
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Towelie  Offline
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Posts: 1,785
Jesusland
I did, but its a lot of quantity and not a lot of quality... or, at least of what it could be.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: splatter game [Re: Towelie] #277174
07/08/09 07:35
07/08/09 07:35
Joined: Nov 2008
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the_clown Offline
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the_clown  Offline
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So, how do you define quality for splatter? Good bitmaps, good particles, what is real splatter for you? That could help them to get it in the right direction.

Re: splatter game [Re: the_clown] #277225
07/08/09 12:46
07/08/09 12:46
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Posts: 3,232
Australia
The old videos were all about the splatter quantities and not the qualities.
The old videos had very crude zombies, but as you can see from more recent posts,
the graphic qualities are always improving.

I develop the same way myself.
Design the level with blocks and spheres, get the movements right, then upgrade the models,
which Ive been working on elsewhere.
Improve the movements, modify the models to match if required.

I see the same development "style" in this thread.
Crude models and levels, get movement and splatter close.
Add real models, fine-tune movement and splatter.
Rinse and repeat...


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: splatter game [Re: EvilSOB] #277227
07/08/09 12:57
07/08/09 12:57
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Posts: 946
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the_clown Offline
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They will post a new vid soon I think, so we'll see how it looks now.

Re: splatter game [Re: the_clown] #277230
07/08/09 13:01
07/08/09 13:01
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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Australia
I hope so, it has been a few weeks since the last videos came out.
Static screen-shots are nice, but dont give a good "feel" for how its going...


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: splatter game [Re: EvilSOB] #277231
07/08/09 13:08
07/08/09 13:08
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Posts: 946
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the_clown Offline
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Yup. I want to see these great models in movement. And I'm interested in a little detail that I cannot see in the last vids or the screenshots, so I hope to see it in the new vids...

Re: splatter game [Re: Towelie] #277256
07/08/09 14:22
07/08/09 14:22
Joined: Mar 2007
Posts: 1,852
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alpha_strike Offline
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Posts: 1,852
Originally Posted By: Towelie
I did, but its a lot of quantity and not a lot of quality... or, at least of what it could be.


Sorry, these are the most hated statements for a developer. Sounds like "hm... I have got something very important to say!" Fact is, that those words give no help, cause nobody knows what you are criticising. Try to give your opinion a clear range of clues, which are helpful to get this game to the top.

Re: splatter game [Re: alpha_strike] #277270
07/08/09 15:24
07/08/09 15:24
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Posts: 5,900
Bielefeld, Germany
I guess Towelie didn't have a look at all the other videos in this, but only at one or two of the last, because otherwise he wouldn't say that he is missing the splatter. wink

Towelie, have a look at all the other videos - you will enjoy it!

Re: splatter game [Re: Pappenheimer] #277272
07/08/09 15:52
07/08/09 15:52
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
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Towelie  Offline
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Joined: Feb 2005
Posts: 1,785
Jesusland
Never mind my previous statement. I thought it might be more helpful than the OMGTHISISGREAT posts.I apologize. The game looks great and I look forward to an update.

Last edited by Towelie; 07/08/09 15:59.

Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
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