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Lite-C utility library #271831
06/15/09 10:27
06/15/09 10:27
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
slacer Offline OP
Expert
slacer  Offline OP
Expert

Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
It would be nice to have a common Lite-C utility library which can be used by game developers.

Developers could benefit from such a library, because we don't need to reinvent the wheel, again and again.

Your new A7 template should use this library, too.

This helps to separate the templates from common functions and results in a cleaner code - and the library would grow quickly.
We could create tutorials based on this library and help beginners to start their own scripts without using templates.

What do you think?
If the source code for this library is accessible via SVN, updating the library would be just a button click away.

-- slacer

Re: Lite-C utility library [Re: slacer] #271844
06/15/09 11:18
06/15/09 11:18
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
This is a very good idea. In fact it's so good that the first functions of the first file of that library were already written. Have a look at the feature list of the last beta version.

Re: Lite-C utility library [Re: jcl] #271848
06/15/09 11:49
06/15/09 11:49
Joined: Apr 2008
Posts: 437
dracula Offline
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dracula  Offline
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Joined: Apr 2008
Posts: 437
Excellent idea
smile

Re: Lite-C utility library [Re: jcl] #271944
06/15/09 18:20
06/15/09 18:20
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
slacer Offline OP
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slacer  Offline OP
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Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
@jcl
It is great to see you are always a step ahead laugh

What do you thing about the idea of using SVN later, if there are more files?

This would allow you to update the library independend of scheduled engine updates and we could simply merge/update the files inplace.

Re: Lite-C utility library [Re: slacer] #272078
06/16/09 11:41
06/16/09 11:41
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
I have my objections against SVN, mainly because most changes to the library will normally use new functions from the latest engine version. So a changed library is bound to an engine update. If a user updates through SVN, he can end up with a non working library.

Re: Lite-C utility library [Re: jcl] #277232
07/08/09 13:15
07/08/09 13:15
Joined: Nov 2008
Posts: 215
V
vertex Offline
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vertex  Offline
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V

Joined: Nov 2008
Posts: 215
"We could create tutorials based on this library and help beginners to start their own scripts without using templates."

Beginner here. I think tutorials based on the library would be great; however, tutorials must be put together, and often that's a great deal of work. If there were a requirement to utilize comments in more detail than is the normal case within each script in the library, that would go a long way without the burden of a tutorial for each script (which could be numerous).

Again,I agree tutorials would be nice as well, but more detailed comments explaining would be easier to do first.

Re: Lite-C utility library [Re: vertex] #277236
07/08/09 13:21
07/08/09 13:21
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Joined: Feb 2008
Posts: 3,232
Australia
One important point of this library must be, IMHO, that the "functions" in the
library should not be TOO dependant on one another, like the old templates were.

They were all so hideously enmeshed with one another, it was not worth trying to extract
any small "part" of them you wanted to utilise/re-write.

This is a library, lets try to keep it as one....


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
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