@Ch40zzC0d3r
There are to much shader to see the right one... o.O
^^Not really. There are some significant bugs and the shader react after one or two frames when I'm moving the camera in an computer with low performance.
@Emre
I don't know this project in the picture.
But if you mean the demos like "wavefield" there is some code which is compiled or missed like "defines.c", "PP_Helper.c", "material_events.c" and "materials.c".