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How can i render an area which depends on three or more verteces #273582
06/23/09 15:14
06/23/09 15:14
Joined: Jun 2009
Posts: 1
L
Lanaya Offline OP
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Lanaya  Offline OP
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Joined: Jun 2009
Posts: 1
I have three or more verteces in world coordinate.These verteces form an unknown edges polygon.Now,i want to render the area using another texture,to make it different with the surrounding.How can i do?

Please,thank you!

Last edited by Lanaya; 06/23/09 15:42.
Re: How can i render an area which depends on three or more verteces [Re: Lanaya] #273588
06/23/09 15:51
06/23/09 15:51
Joined: Apr 2006
Posts: 737
Ottawa, Canada
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Ottawa Offline
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Ottawa  Offline
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Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!

Welcome to the forum. smile

Have you done the workshops?
What are you working with ...Lite-c?
There's a lot of information in them about building worlds
and about applying textures.


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C

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