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Help: best tool to make simple animations #273761
06/24/09 10:58
06/24/09 10:58
Joined: Apr 2002
Posts: 117
Spain
Abstracto Offline OP
Member
Abstracto  Offline OP
Member

Joined: Apr 2002
Posts: 117
Spain
Hi,
im a good programmer, trying to learn some graphic artist's skills (don't laugh, please) crazy
i have used MED, and blender (powerfull but complex),
well, i can make something with them, i think they are ok for modeling, but i find difficult to assign texture wrappings and animations.
What is the best programs you are using to unwrap/wrap/texture skinning? What are the easiest? more powerfull? is ultimate unwrapper really needed?

And for animation, what makes easier and faster the process of animation, view the animation, adjust vertex/bones?

Im thinking about the following programs:
MED (difficult for animation, i dont understand well skinning modes)
blender (powerfull, too complex for simple things)
fragmotion
Miskshape
3d Studio (well, i think its too expensive for me)
Wings 3D (i dont like the way it works, but perhaps it is good)
Coat 3D

Thanks for your comments!

Re: Help: best tool to make simple animations [Re: Abstracto] #273771
06/24/09 11:34
06/24/09 11:34
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Unwrapping and Animation needs a lot of learning. It is not easy and probably never will be. There are some nice unwrappers doing alot of the tasks automatically though. Modo can do it well and Blender is also not that bad.

Animation is a task on its own. You can study animation an entire life. Some people are pure animators and still have to learn every day.

The easiest way to make animations is to use MED (very basic but easy to learn), after this you can use Fragmotion (still easy and a bit more powerful) and then you could switch to Blender (the most powerful but hard to master). If you master Blender then you can switch to everything else like Lightwave, Maya etc.

But if you really do it right then you have to read books about animation, movements, expressions, body language, facial animation and more. You have to go through tons of tutorials and you will not have time for programming anymore.

But if you just want to have some stickman animations for a prototype then I would suggest to stick to MED. It can handle the basics well.


Models, Textures and Games from Dexsoft
Re: Help: best tool to make simple animations [Re: Abstracto] #273772
06/24/09 11:34
06/24/09 11:34
Joined: Jan 2009
Posts: 290
Poland
LordMoggy Offline
Member
LordMoggy  Offline
Member

Joined: Jan 2009
Posts: 290
Poland
Med ----> (a can of worms dont use!)
Blender ----> (if you like the interface good luck but if you have time its worth learning and its free and complete!)
Fragmotion ----> (cheap and useable!)
Milkshape ----> (cheap and useable!)a link to show how fast or how slow milkshape is in animation. http://www.youtube.com/watch?v=vpXS_bjObxY
3d studio ----> (expensive dont use!)
Wings 3d ----> (free but no animation! Wings3d is by far the easiest modeler to use!)
Coat 3d ----> (not an animation program last time i checked!)

Re: Help: best tool to make simple animations [Re: LordMoggy] #273777
06/24/09 11:47
06/24/09 11:47
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
MED: Not bad, but don't use it.
Blender: Free, and cool. But i don't like it. Give it a try!!
Fragmotion: I have no idea.
Milkshape: Cheap and powerful, download the trial.
3d Studio Max: Very expensive to death, but it's powerful.
Wings 3D: Not bad, but don't use it.
Coat 3D: Huh?? It's not a modelling program. AFAIK it's an engine.

Re: Help: best tool to make simple animations [Re: LordMoggy] #273781
06/24/09 12:00
06/24/09 12:00
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
My workflow :

-Modeling : Silo (cheap, very easy , fast for modeling)

-UVMap,basic texture painting, rigging, animations : Blender indeed !


For animation, don't sure Fragmotion and other cheap tools have
Inverse Kinematics :
Blender IK
It saves lot lot of animation time , and make moves lot more natural than animating individual bones smile

UVmapping : you just mark the edges you want to be seams
and choose Unwrap : that's all : so simple , as simple as it exists in Wings 3D !
Blender Unwrap

Rigging is very easy and fast in Blender with Weight painting or with Enveloppes.
It can now bake normal maps also (it can do also basic sculpting in high meshes)
It is FREE , and if you put one week learning it (step by step :modeling , UVMap, texturing, rigging , animations).
You won't regret at final , and you'll have a very powerfull tool for all 3D art stuff.



I 'm learning Coat3D and i will integrate it in my workflow if i use normal maps !
(3D coat is essentially a very complete scuplting tool with powerfull retopollogy)

Last edited by ratchet; 06/24/09 12:11.
Re: Help: best tool to make simple animations [Re: ratchet] #273785
06/24/09 12:10
06/24/09 12:10
Joined: Sep 2007
Posts: 658
germany
Tiles Offline
User
Tiles  Offline
User

Joined: Sep 2007
Posts: 658
germany
Quote:
and if you put one week learning it


After a week you may have found out how to navigate in the workspace ...


trueSpace 7.6, A7 commercial
Free gamegraphics, freewaregames http://www.reinerstilesets.de
Die Community rund um Spiele-Toolkits http://www.clickzone.de
Re: Help: best tool to make simple animations [Re: Tiles] #273786
06/24/09 12:12
06/24/09 12:12
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
In fact you need to follow from simple to advanced video tutorials on the Net if you want to learn easy and fast smile

Try on Youtube or Vimeo !

Like i said , it's so powerfull , lot more advanced than Milshape, frag motion , and it's FREE.
Another point, it is evolving fast, lot of updates with lot of new features have been delivered until 2.49 smile

Last edited by ratchet; 06/24/09 12:14.
Re: Help: best tool to make simple animations [Re: Tiles] #273807
06/24/09 14:04
06/24/09 14:04
Joined: Apr 2002
Posts: 117
Spain
Abstracto Offline OP
Member
Abstracto  Offline OP
Member

Joined: Apr 2002
Posts: 117
Spain
Quote:
After a week you may have found out how to navigate in the workspace ...


No arguing, please,
just post your comments about your preferred modeler/texture/ animation tools, (i think blender has a difficult interface at first look, anyway)
Thanks!

I have found fragmotion has IK, Milkshape seems doesn't have IK,
im not sure if fragmotion's animation procedure is easy, fast ,and export to 3DGS format is free of problems.

Re: Help: best tool to make simple animations [Re: Abstracto] #273833
06/24/09 16:46
06/24/09 16:46
Joined: Sep 2007
Posts: 658
germany
Tiles Offline
User
Tiles  Offline
User

Joined: Sep 2007
Posts: 658
germany
This was not meant as arguing against anything. Animation is very complex, no matter what software you use. This is nothing to learn in a few days. You need to learn about edgeloops when you want to animate. This means that you need to learn how to model proper first. And then you need to learn animation. And you also need to learn your software meanwhile, which means in case of Blender a very special chapter. This is nothing for two or three cold summer evenings.

And that`s where my comment comes from. 10 days for learning how to animate? No way. You may have learned how to start your software after 10 days. Or, as i have said, how to navigate in the workspace wink

Hmm, what about Softimage XSI Modtool? Also free, and has a useful bones system too.

I guess with Coat 3d you mean "3D Coat". That`s a 3D sculpting, painting and texturing application. But it has no bones system.

Last edited by Tiles; 06/24/09 16:59.

trueSpace 7.6, A7 commercial
Free gamegraphics, freewaregames http://www.reinerstilesets.de
Die Community rund um Spiele-Toolkits http://www.clickzone.de
Re: Help: best tool to make simple animations [Re: Tiles] #273859
06/24/09 18:31
06/24/09 18:31
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
@Tiles :

In fact that's lot of practice, there's no secret smile
You want to do good models: practice modeling.
In fact you must find the best simple tutorials that will guide you.

For modeling Jonathan Williamson have done some great videos for blender and he has done some DvDs, and there are also DVD training for Blender !

Effret character

And modeling a character by loops is very easy :
Just follow this tutorial :
Low poly character modeling
After that you'll have a good base and you will be able to modelise even with Xsi or other modeler if you understand the way wink

Anothe rway is to scultp the character and use retopology to make a low poly one !
3D Coat retopology
It can help beginners , caus sculpting is lot more natural and easy than drawing loops or faces !

In fact it's lot of practice not only tools !

Last edited by ratchet; 06/24/09 18:41.
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