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lava flow #22385
01/22/04 08:59
01/22/04 08:59
Joined: Aug 2003
Posts: 378
Marion,N.C. USA
Whisper Offline OP
Senior Member
Whisper  Offline OP
Senior Member

Joined: Aug 2003
Posts: 378
Marion,N.C. USA
been working on a lava flow using ati effect, here a screen shot, i'll release the shader code shortly, mad r0, r1, c16, r0 //adjusted the freq for higher output, still adjusting everything,


Re: lava flow [Re: Whisper] #22386
01/22/04 10:21
01/22/04 10:21
Joined: Sep 2003
Posts: 3,236
San Diego, CA
M
Marco_Grubert Offline
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Marco_Grubert  Offline
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M

Joined: Sep 2003
Posts: 3,236
San Diego, CA
Hard to see what's going on there without a movie. So what does the shader do ?

Re: lava flow [Re: Marco_Grubert] #22387
01/22/04 15:36
01/22/04 15:36
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
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EX Citer  Offline
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Joined: May 2002
Posts: 2,541
Berlin
looks like lack, wine or blood...


:L
Re: lava flow [Re: EX Citer] #22388
01/27/04 07:43
01/27/04 07:43
Joined: Dec 2003
Posts: 290
sonic2nd Offline
Member
sonic2nd  Offline
Member

Joined: Dec 2003
Posts: 290
looks like low resolution tar tar source. Then it got rock hard.
=============
When I look at it clearly, it looks more like my carpet.


I am the Micheal Jordan of spam!
Re: lava flow [Re: sonic2nd] #22389
01/27/04 11:00
01/27/04 11:00
Joined: Aug 2003
Posts: 378
Marion,N.C. USA
Whisper Offline OP
Senior Member
Whisper  Offline OP
Senior Member

Joined: Aug 2003
Posts: 378
Marion,N.C. USA
instead of making fun of one screen shots,and textures.maybe you should ask your self does your carpet need cleaning.at least i'm working on shaders, etc,for a long time people have been wanting to create real looking ocean wave's,and now i can do that, i'm just testing it out with my ugly textures..if you don't like my texture's,i don't really care.because the surf's up.


Re: lava flow [Re: Whisper] #22390
01/27/04 11:53
01/27/04 11:53
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
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Drew  Offline
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Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
well, I say HUGE thanks to anyone who contributes anything, especially shaders!!!

cool, waves.. Are they reactive to the player? either way thats cool...



Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: lava flow [Re: Drew] #22391
01/27/04 12:11
01/27/04 12:11
Joined: Aug 2003
Posts: 378
Marion,N.C. USA
Whisper Offline OP
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Whisper  Offline OP
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Joined: Aug 2003
Posts: 378
Marion,N.C. USA
thanks drew

they will be thanks to some code from george our man from Aum, , a person can learn alot by reading Aum mag.as player steps it creates a depression in the hmp, or model cause a physial reaction .its the forward movement, or direction that he steps thats causing me a few headaches
right now.

regards
whisper

Re: lava flow [Re: Whisper] #22392
01/27/04 12:35
01/27/04 12:35
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
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Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
nice.

you can do it!!


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: lava flow [Re: Drew] #22393
01/28/04 02:06
01/28/04 02:06
Joined: Dec 2003
Posts: 290
sonic2nd Offline
Member
sonic2nd  Offline
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Joined: Dec 2003
Posts: 290
Wow, I'M OFFICIALLY A JUNIOR MEMBER AS OF TODAY!!!!!!!!!!!!!!!!!!1111111111one

Anyway, if you are using the textures provided in 3d gamestudio... thats not what I recommend. Go to mayang.com and you'll find textures even more high resolution that your monitor's max resolution settings.


I am the Micheal Jordan of spam!
Re: lava flow [Re: sonic2nd] #22394
01/28/04 03:38
01/28/04 03:38
Joined: Apr 2001
Posts: 425
Pittsburgh PA
RAFU Offline
Senior Member
RAFU  Offline
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Joined: Apr 2001
Posts: 425
Pittsburgh PA
There are processes you must go thru.. first you worry about getting it to run.. then you worry about the texture!


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