Gamestudio Links
Zorro Links
Newest Posts
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AbrahamR, 1 invisible), 858 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
FpShadow From N-Vidia ??? : #274568
06/27/09 11:14
06/27/09 11:14
Joined: Jun 2009
Posts: 12
D
DanielTruong Offline OP
Newbie
DanielTruong  Offline OP
Newbie
D

Joined: Jun 2009
Posts: 12
Hi everyone !
I found shadow shader on N-Vidia : YOu can see it :
http://developer.download.nvidia.com/SDK/9.5/Samples/effects.html#fpShadow

its name is : FpShadow, it make the shadow on itself.


You can download the theology :
http://developer.download.nvidia.com/SDK/9.5/Samples/MEDIA/docPix/docs/FX_Shadowing.pdf

But this fx file seem very strange!
It's ot like some fx file that I read before!

how to apply it in 3dgs ? and how to convert it into fx file of 3dgs ?



Last edited by DanielTruong; 06/27/09 11:14.
Re: FpShadow From N-Vidia ??? : [Re: DanielTruong] #277357
07/08/09 22:36
07/08/09 22:36
Joined: May 2009
Posts: 258
Chicago
J
Jaeger Offline
Member
Jaeger  Offline
Member
J

Joined: May 2009
Posts: 258
Chicago
Someone told me that you can't use these shaders without an Nvidia videocard, and the system requirements are quite high. That means they aren't any good for a commercial game, or anything you want to distribute. It's not even any good for you personally, if you don't have the right graphics card.

I'm not sure though. I don't know anything about it. You don't even need to use this really though. Just use set(my,SHADOW) for and entity if it's not high poly. Plus, there are plenty of shaders that already produce shadows, and also support other techniques. Try the bump mapping shader w/ spec mapping support. I use it for almost everything.

Re: FpShadow From N-Vidia ??? : [Re: Jaeger] #279910
07/19/09 23:04
07/19/09 23:04
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Oh, Jaeger, have ou ever looked at GTA IV. I only say: No Ati Graphyc Cards until the 4. or 5. update laugh


Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1