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Re: Iphone tool : [Re: ratchet] #275963
07/02/09 21:35
07/02/09 21:35
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Originally Posted By: Sylar
Originally Posted By: Captain_Kiyaku
Yes you don't need the newest mac to port it, it just must be as powerful as the iphone laugh

Nope, xCode need at least an intel mac.


Really? Okay didn't know that.


@lostclimate

cause when you build your game, Unity will start xcode and compile it using the iPhone SDK (it also checks if you have a valid iPhone developer license).


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Re: Iphone tool : [Re: Captain_Kiyaku] #275966
07/02/09 22:05
07/02/09 22:05
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
ok, cool, good to know for the future. how much is the iPhone dev license?

Re: Iphone tool : [Re: lostclimate] #275986
07/03/09 01:10
07/03/09 01:10
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

Expert
ISG  Offline

Expert
I

Joined: Aug 2004
Posts: 2,215
I work for Apple so I can answer this. Starting price for iPhone Dev license is $99.


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