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Xspire ? #276314
07/04/09 12:30
07/04/09 12:30
Joined: Jul 2009
Posts: 12
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dipa Offline OP
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dipa  Offline OP
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Does anyone have the XSpire Editor Code Source and can u give me the link.... all the other links are dead PLEASE anyone. And does anyone have the Xspire code in LiteC ? PLEASE people. smile I realy need the editor...

Re: Xspire ? [Re: dipa] #276324
07/04/09 13:59
07/04/09 13:59
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Hi dipa. I have XSpire Editor Code Source, but I'm not at home. As soon as I'll get there I'll post it here. But any way, there is no way to get it work in A7, you need A6 to work with it, but even then I'm not sure will it work or not. And as I know there is no LITE-C version...


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Re: Xspire ? [Re: dipa] #276325
07/04/09 14:02
07/04/09 14:02
Joined: Oct 2008
Posts: 681
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Ayumi Offline
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Ayumi  Offline
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Re: Xspire ? [Re: Ayumi] #276326
07/04/09 14:06
07/04/09 14:06
Joined: May 2009
Posts: 5,370
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3run Offline
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3run  Offline
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That is not XSpire Editor Code Source! Why its 37mb? XSpire Editor Code Source must be around 1 mb.


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Re: Xspire ? [Re: 3run] #276328
07/04/09 14:19
07/04/09 14:19
Joined: Jul 2009
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dipa Offline OP
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ayumi you uploaded the demo smile i already have it

Re: Xspire ? [Re: dipa] #276335
07/04/09 14:55
07/04/09 14:55
Joined: Oct 2008
Posts: 681
Germany
Ayumi Offline
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Ups sry.

But you could use the Scripts in this folders.(?)


Last edited by Ayumi; 07/04/09 14:57.
Re: Xspire ? [Re: Ayumi] #276341
07/04/09 15:40
07/04/09 15:40
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Re: Xspire ? [Re: Damocles_] #276343
07/04/09 16:05
07/04/09 16:05
Joined: Jul 2009
Posts: 12
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dipa Offline OP
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dipa  Offline OP
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tnx a lot but i think i tryed that link before but it didn't work , but now it works ... smile

Re: Xspire ? [Re: dipa] #276487
07/05/09 11:35
07/05/09 11:35
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dipa Offline OP
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Hej Damocles_ u are the guy who made xspire ai. Right? Why did you stop? These things u made are the best !

Re: Xspire ? [Re: dipa] #276490
07/05/09 11:49
07/05/09 11:49
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Ive worked on other projects too.
Setting up a Shooter AI is actually not that hard.
I find RTS AI more interesting.

The bots in XSpire AI also have a move-procedure wich would
need to be enhanced, so that they move more freely.

You can check out the editor, wich contains the functions
to place nodes and connections. It also has the procedure to calculate the
pathfinding-grid based on the created node-field.
This pathfinding file is needed by the bots to maneuver.

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