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Publishing. #22572
01/30/04 05:34
01/30/04 05:34
Joined: Dec 2003
Posts: 76
Brasil
Wolff Offline OP
Junior Member
Wolff  Offline OP
Junior Member

Joined: Dec 2003
Posts: 76
Brasil
Hi.

Ok , i Finish one demo of a simple game and i use the publish feature , and the
engine create a cd directory whith all the data of my game.

Ok , but wen i look in the directory all my wdl files was present and wen i run the executabe a startup message tell me the engine is compilating the scripts.

Well , if all logic of my game is in C-script everyone can after change or see how i make that game?

How i can protect my game to anyone see what i create using the engine?

This is possible? How?

Honestly , i dont feel good , if i publish a game where everyone can for example load all the models and entitys of the game.

Thanks and regards.

Wolff

Re: Publishing. [Re: Wolff] #22573
01/30/04 05:41
01/30/04 05:41
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Well, if you have the pro-edition, you can use the file packer, but If not, there is a free one, nacasi. Find it on www.cnesm.de.vu (the site is german)


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Publishing. [Re: Wolff] #22574
01/30/04 05:57
01/30/04 05:57
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Yes, the pro edition comes with a file packer. If not, don't worry to much. If someone changes the scripts after you have published then the EXE created will not run them. The scripts must remain untouched or the game/demo will not run.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: Publishing. [Re: Dan Silverman] #22575
01/30/04 06:12
01/30/04 06:12
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
That's true, but they can see the scripts and use parts of them in their own projects. But I don't know how far your copyright protects you against that...


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Publishing. [Re: Error014] #22576
01/30/04 07:15
01/30/04 07:15
Joined: Dec 2003
Posts: 76
Brasil
Wolff Offline OP
Junior Member
Wolff  Offline OP
Junior Member

Joined: Dec 2003
Posts: 76
Brasil

I have a Comercial edition , its possible?
How i can use the file packer?

Thanks

Wolff

Re: Publishing. [Re: Wolff] #22577
01/30/04 07:40
01/30/04 07:40
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Wolff:
Well if you own commercial, you don't have access to the 3DGS file packer as it is com only, so you can't use it if you own com. Maybe I misunderstand which file packer you refer to.

Dan:
Sorry to go off topic but why Penfold as your avatar??

Why not Danger Mouse himself?



Re: Publishing. [Re: fastlane69] #22578
01/30/04 08:41
01/30/04 08:41
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
slacer Offline
Expert
slacer  Offline
Expert

Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
Hi,

the filepacker is for the PRO only.

ciao
slacer

Re: Publishing. [Re: fastlane69] #22579
01/30/04 16:22
01/30/04 16:22
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:

Dan:
Sorry to go off topic but why Penfold as your avatar??




I thought the avatar I was using for the last 4 or 5 years was too serious. Penfold is anything but serious . I happen to like Penfold .


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: Publishing. [Re: Error014] #22580
01/30/04 16:53
01/30/04 16:53
Joined: Jan 2004
Posts: 418
Atlanta, GA
Virtual_User Offline
Senior Member
Virtual_User  Offline
Senior Member

Joined: Jan 2004
Posts: 418
Atlanta, GA
I think Wolf was refering to this post:

Quote:

Well, if you have the pro-edition, you can use the file packer, but If not, there is a free one, nacasi. Find it on www.cnesm.de.vu (the site is german)




I would also be interested in this file packer (the free one mentioned here) although it is in german I am not sure babelfish is going to translate enough for me to understand it... is there an english site or an english supported free file packer for 3DGS? 3rd party of course.






dplay_internet_capable = no;
Re: Publishing. [Re: Virtual_User] #22581
01/30/04 19:24
01/30/04 19:24
Joined: Jul 2003
Posts: 1,300
Albury, Australia
James_Burke Offline
Serious User
James_Burke  Offline
Serious User

Joined: Jul 2003
Posts: 1,300
Albury, Australia
I personly like Click Team Install Maker (I think that's what it's called). It's easy to use and free but unfortunetly doesn't protect your files (sorry I don't have a link, do a search on google) , if you wanted to you could always write your own in C++. I believe that there is also a pro version of Install Maker that MAY protect files (I haven't been on their site for a while so I forget).

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