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Terrain editor earth sculptor #278298
07/13/09 02:07
07/13/09 02:07
Joined: Jun 2009
Posts: 31
USA
G
Gus65 Offline OP
Newbie
Gus65  Offline OP
Newbie
G

Joined: Jun 2009
Posts: 31
USA
I am using a terrain editor called earth sculptor but its files are under *.map
how can I convert it to hmp or mdl files ??

Last edited by Gus65; 07/13/09 03:41.
Re: Terrain editor [Re: Gus65] #278303
07/13/09 03:30
07/13/09 03:30
Joined: Jan 2006
Posts: 53
New Jersey, USA
J
jimc74 Offline
Junior Member
jimc74  Offline
Junior Member
J

Joined: Jan 2006
Posts: 53
New Jersey, USA
the new GED from conitech has one.
I think it is Beta now....
that is probably the best.

(alternatively)
you can also use MED to make terrain heighmaps.
Look into the terrain shader that comes with
gamestudio. i at one time used a paint program with it, and
got decent results.

if you do a google search, you can find others,
but to use multitexturing might require extra work....

I believe there is a plug-in for earth sculptor
that looked good,
but I don't know much about it.

-jimc74



Last edited by jimc74; 07/13/09 03:32.
Re: Terrain editor [Re: jimc74] #278304
07/13/09 03:39
07/13/09 03:39
Joined: Jun 2009
Posts: 31
USA
G
Gus65 Offline OP
Newbie
Gus65  Offline OP
Newbie
G

Joined: Jun 2009
Posts: 31
USA
thats what I have found but how can I convert it to mdl or hmp

Re: Terrain editor [Re: Gus65] #278308
07/13/09 04:51
07/13/09 04:51
Joined: Jan 2006
Posts: 53
New Jersey, USA
J
jimc74 Offline
Junior Member
jimc74  Offline
Junior Member
J

Joined: Jan 2006
Posts: 53
New Jersey, USA
I am sorry, I didn't read your post well.
You were looking only for Earth Sculptor...

Someone made an exporter for Earth sculptor recently.
I will try to do a search for it....
I think I remember trying Earth Sculptor directly,
I think it has an export to heightmap (MED imports heightmap),
and also would have an image that would go with it.

If it had an .obj exporter, you can import it into MED that way too.


edit: yes, I checked it, it exports to .obj
but using the exported heightmaps and
multitexturing could be a little tricky.

-Jim

Last edited by jimc74; 07/13/09 04:52.
Re: Terrain editor [Re: jimc74] #278310
07/13/09 05:18
07/13/09 05:18
Joined: Dec 2008
Posts: 528
Wagga, Australia
the_mehmaster Offline
User
the_mehmaster  Offline
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Joined: Dec 2008
Posts: 528
Wagga, Australia
Earth sculptor can export .bmp heightmaps. These can be imported into MED:
File->Import->Terrain from image


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