I am in the middle of making plant/tree models to populate my environment, some of which can be seen in the screen shots, as well as other environment models...
Also I have been working on environment effeects, namely the mist/fog seen in the screen shots, and the rain system. Getting particle effects system to create dynamic rain drops, that splash when they hit something. When it hits this lovely new terrain it looks gorgous, but the only way to show this would be to upload the demo (20+MB), and i am not doing that until I finish the environment stuff....
I have been playing around with the .fx format, it would be fantastic if all the new shader scripts where stored as .fx, as ventilator points out, these can then be adjusted in real time....I have only just got hold of RederMonkey, and I am trying to understand how to 'convert' their shaders into a readable .fx file......
In the meantime, I am going to try to get some higher resolution shots done....oh and the new models......oh and ...and....and.......

@Jeff_Frazer: You are right of course! ...I did post most of my shots in the showcase1 thread, (including a link to our website where most of the pictures are showcased), and the few pictures posted here are for reference and are stored on Our server anyway....but you make a good point. I will keep this in mind