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Re: simple toon shading [Re: mjbee2] #22928
02/19/04 10:48
02/19/04 10:48
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
it's a true shader!

what do you mean with "directx cellshading call"?

Re: simple toon shading [Re: ventilator] #22929
02/19/04 11:33
02/19/04 11:33
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
What exactly is the difference between this shader and a more advanced one?


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: simple toon shading [Re: Orange Brat] #22930
02/19/04 12:02
02/19/04 12:02
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
the painting part could react to more light sources for example and the inking part could look more like drawn by a human with sketchy looking, varied line-styles and things like that...

Re: simple toon shading [Re: ventilator] #22931
02/28/04 23:05
02/28/04 23:05
Joined: Jan 2002
Posts: 31
Wolfsburg
Inferno2k3 Offline
Newbie
Inferno2k3  Offline
Newbie

Joined: Jan 2002
Posts: 31
Wolfsburg
Can i use this shader with the demo version of gamestudio?

cu
Inferno2k3


I am what I am, and I`m doing what I can.
Re: simple toon shading [Re: Inferno2k3] #22932
02/29/04 01:58
02/29/04 01:58
Joined: Sep 2003
Posts: 547
Bavaria, Germany
R
robertternes Offline
Developer
robertternes  Offline
Developer
R

Joined: Sep 2003
Posts: 547
Bavaria, Germany
No, you cannot. Shaders are only available in A6 6.20 Commercial & Professional.
The actual demo is only the version 6.11.4 and can't already support shaders. And it is also the Extra version so it also wouldn't support shaders 'cause this works only wirh Commercial or higher, doesn't it?

Re: simple toon shading [Re: ventilator] #22933
03/02/04 13:43
03/02/04 13:43
Joined: Sep 2003
Posts: 5
C
clubCarl Offline
Newbie
clubCarl  Offline
Newbie
C

Joined: Sep 2003
Posts: 5
Hey,

Great demo. Where did the code go? Wanted to test it on some new models and the links are gone.

If you can repost it or let me know where I could get it it would be appreciated.

Thanks,

Carl

Re: simple toon shading [Re: ventilator] #22934
03/10/04 10:22
03/10/04 10:22
Joined: Dec 2003
Posts: 111
California... I think...
PurpleTaiters Offline
Member
PurpleTaiters  Offline
Member

Joined: Dec 2003
Posts: 111
California... I think...
Cool shader. Did you know that if you comment out the pixel shading part then your end up with the rainbow color map on your model. I'm gonna try to edit it now so that the rainbow shifts!


Waiting for a great sig inspiration... still waiting... darnit!
Re: simple toon shading [Re: ventilator] #22935
03/10/04 10:30
03/10/04 10:30
Joined: Jan 2004
Posts: 418
Atlanta, GA
Virtual_User Offline
Senior Member
Virtual_User  Offline
Senior Member

Joined: Jan 2004
Posts: 418
Atlanta, GA
Quote:

i quickly put together a small demo -> test.zip ~2mb

a s d w - rotate light
space - toggle animation




Ventilator... can you put this demo back up? I have not jumped into the world of shaders and would really be interested in seeing this toon shader in action.

Thanks!


dplay_internet_capable = no;
Re: simple toon shading [Re: Virtual_User] #22936
03/10/04 17:21
03/10/04 17:21
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
its also part of the materialeditor (see showcase1) there you can play round with the values


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: simple toon shading [Re: ello] #22937
03/10/04 22:42
03/10/04 22:42
Joined: Jan 2004
Posts: 418
Atlanta, GA
Virtual_User Offline
Senior Member
Virtual_User  Offline
Senior Member

Joined: Jan 2004
Posts: 418
Atlanta, GA
Thanks! I will get it and try it out.


dplay_internet_capable = no;
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