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Re: Limit of objects?
[Re: Varen]
#279700
07/18/09 19:53
07/18/09 19:53
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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Never heard about it. Can you tell us a bit more about your project?
Greets Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: Limit of objects?
[Re: Cowabanga]
#279759
07/19/09 02:21
07/19/09 02:21
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Joined: Aug 2005
Posts: 1,230
MichaelGale
Serious User
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Serious User
Joined: Aug 2005
Posts: 1,230
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Yes, there is limit. The number of objects you can create is limited by your available memory and the memory that is allocated by the engine (i.e. the nexus). Try increasing the nexus and see if it works. If it should work, you shouldn't leave it like that though. 205 objects should normally not require an increase of your nexus unless the objects you create consume way too much memory (e.g. entities with way too many polygons, etc.)
Your friendly mod is at your service.
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Re: Limit of objects?
[Re: Rei_Ayanami]
#279825
07/19/09 14:10
07/19/09 14:10
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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From the manual
max_entities The maximum amount of entities in a level; must be set before loading of the level. The default value is nexus times 10. Range: 0 .. unlimited (default: Nexus * 10) Type: var Remarks: Is to be set before level_load. For every entity, around 1.5..2.5 KB memory is reserved from the nexus, dependent on its bones size. Example: max_entities = 1000; // allows up to 1000 Entities. level_load("test.wmb"); wait(2);
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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Re: Limit of objects?
[Re: Varen]
#280045
07/20/09 18:24
07/20/09 18:24
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
Serious User
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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Well maybe it's a texture problem then.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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