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Cross Platform Engines? #280532
07/23/09 08:54
07/23/09 08:54
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline OP
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Germanunkol  Offline OP
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Joined: Jun 2006
Posts: 2,640
Earth
Hey, even though we're getting familiar with 3dgs and for some things, it's a great engine, we're looking for one that is cross platform (Windows, Linux, and if possible Mac) for our next game.

We've looked at a few, (Ogre, for example) but most of the ones we've seen are either only windows, or unpayable for indies or else they're specific to one type of game, which we don't want.

Some things that it should feature
-classes (if possible not just structs, but actual classes)
-multiplayer
-Shaders
-possibly a good entity system (heirachical? not a must)

Has anyone seen/used good cross platform engines? Wikipedia's list of game engines doesn't really satisfy me...


~"I never let school interfere with my education"~
-Mark Twain
Re: Cross Platform Engines? [Re: Germanunkol] #280561
07/23/09 11:36
07/23/09 11:36
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
It reads like Unity3d or C4 could be interesting alternatives. Both allow classes (C# for Unity and C++ for C4) and both allow to publish to Mac and PC. Multiplayer and Shaders are possible.

If you need Linux as a platform then Shiva is a good option.


Models, Textures and Games from Dexsoft
Re: Cross Platform Engines? [Re: Machinery_Frank] #280644
07/23/09 17:51
07/23/09 17:51
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
yes, but shiva will be even more oddball scripting-wise. to me it seems to take all the problems with basic(structure) and mixes them with the problems with c(variable scope)

Then again I only used it for a couple of days.

As far as other alternatives, frank put up a couple of good ones, and as you've already probably seen, if you have the skill, piecing together an engine with ogre is another good option.

Re: Cross Platform Engines? [Re: lostclimate] #280689
07/23/09 19:53
07/23/09 19:53
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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Posts: 2,838
take me down to the paradise c...
There's Unity, Torque, Shiva etc...

Re: Cross Platform Engines? [Re: Cowabanga] #280784
07/24/09 08:42
07/24/09 08:42
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline OP
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Germanunkol  Offline OP
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Posts: 2,640
Earth
Shiva I've heard has restrictions for programmers. Also, you can't develop on linux (yet), which I'd like to do...
Unity sounds good, Torque sounds even better.
Any cons for those two that anyone knows of?
C4 is interesting as well...

Last edited by Germanunkol; 07/24/09 08:42.

~"I never let school interfere with my education"~
-Mark Twain
Re: Cross Platform Engines? [Re: Germanunkol] #280830
07/24/09 11:33
07/24/09 11:33
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Oh yeah, i forgot about Elemental Engine II. It's free, open source, and you can export to Windows, PSP, Xbox360, PS2, PS3, Nintendo Wii and Nintendo DS/iDS.

but, it'll take a year to install it. You'll need millions of programs and download 1 GB. And you'll need an account in PhatYaffle to download it and access the wiki.

http://www.devmaster.net/engines/engine_details.php?id=572

Re: Cross Platform Engines? [Re: Cowabanga] #281050
07/25/09 08:24
07/25/09 08:24
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Own Programms for Wii, PSP or DS? - That sounds very cool smile!

Re: Cross Platform Engines? [Re: Rei_Ayanami] #281244
07/26/09 11:52
07/26/09 11:52
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline OP
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Germanunkol  Offline OP
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Joined: Jun 2006
Posts: 2,640
Earth
Anyone tried Leadwerks Engine? http://www.leadwerks.com/index.html

Since we still have time, we may wait until they're done making the engine cross-platform.
http://forum.leadwerks.com/viewtopic.php?f=1&t=4423&p=38714&hilit=linux#p38714

Other than that it seems like a perfect engine at low cost.

Last edited by Germanunkol; 07/26/09 11:52.

~"I never let school interfere with my education"~
-Mark Twain
Re: Cross Platform Engines? [Re: Germanunkol] #281572
07/27/09 18:55
07/27/09 18:55
Joined: Jun 2007
Posts: 152
Norway
D
Darkyyes Offline
Member
Darkyyes  Offline
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Joined: Jun 2007
Posts: 152
Norway
Panda3D?


New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7
Re: Cross Platform Engines? [Re: Darkyyes] #282567
08/02/09 09:27
08/02/09 09:27
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline OP
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Germanunkol  Offline OP
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Joined: Jun 2006
Posts: 2,640
Earth
Does that mean no one here has used leadwerks?


~"I never let school interfere with my education"~
-Mark Twain
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