hi guys...

well, what i wanna do is: using extern files (for example *.tga or *.png sprites) which are defined by user (resolution/size of the sprite is defined by game, also depth...in this case 32 bit)...

the user is able to add a varios number of sprites (in this case from 1 - 15)at a directory

the the first 6 positions of the nameprefix are defined too (example: banner_xxxxx.png)...

when game starts this resources should be loaded automatically (only resources with the right name prefix!! )and a variable (for example nr_banner) should have the value of resources found...

any ideas, any suggestions how to do this???

regards
roald