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Entity is clipped #281218
07/26/09 07:30
07/26/09 07:30
Joined: May 2006
Posts: 133
ME
Mysterious Offline OP
Member
Mysterious  Offline OP
Member

Joined: May 2006
Posts: 133
ME
Hello,

I have an entity that is in the 0,0,0 in the WED and it contains animation that make the mesh move (the entity still in 0,0,0) away from its center the problem is the camera too far away from 0,0,0 but the mesh of the entity is not it is in camera range but I couldn't see it until I move the camera to the 0,0,0 then I can see the mesh of that entity ...
the question is there a way to force the entity to be rendered and not clipped

thanks

Re: Entity is clipped [Re: Mysterious] #281219
07/26/09 07:33
07/26/09 07:33
Joined: Dec 2008
Posts: 528
Wagga, Australia
the_mehmaster Offline
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the_mehmaster  Offline
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Joined: Dec 2008
Posts: 528
Wagga, Australia
maybe you could decrease camera.clip_near?

Re: Entity is clipped [Re: the_mehmaster] #281235
07/26/09 10:03
07/26/09 10:03
Joined: May 2006
Posts: 133
ME
Mysterious Offline OP
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Mysterious  Offline OP
Member

Joined: May 2006
Posts: 133
ME
the same problem
I set clip as:

camera.clip_near = 5;
camera.clip_far = 100000;

but the entity's mesh enter the camera range but it is not visible until I move the camera to the 0,0,0 (or make the 0,0,0 in the camera range) then it will be visible
I hope I make the problem clear so you can help me!

Re: Entity is clipped [Re: Mysterious] #281240
07/26/09 11:14
07/26/09 11:14
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Joined: Feb 2008
Posts: 3,232
Australia
Ah, I see.
I dont think you can.
AFAIK, the entities ORIGIN point MUST be in the camera view, otherwise it doesnt get rendered.
I think its a DirectX lmitation.
And a reasonable one at that, what your doing is bad practice, you really should try another way.

What are you doing it for? Maybe we can find a better way?


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: Entity is clipped [Re: EvilSOB] #281722
07/28/09 09:53
07/28/09 09:53
Joined: May 2006
Posts: 133
ME
Mysterious Offline OP
Member
Mysterious  Offline OP
Member

Joined: May 2006
Posts: 133
ME
thanks EvilSOB for your answer

I need it this way because I am making a very complex animation that I cannot make it by moving the entity in A7 rather I preferred to make it on the 3D software which make the animation and movement very smooth


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