Hey probly asked alot. But I like to know some things on servers and zones.
I hear with game stuidio 20 per zone is near the lim that seems a little low is that 20 in one area? as having cliping where players see so far around them that other players in the same zone don't show up will that allow more?
I will need about 60 per zone maby more in towns where lag is to be expected but battles and spell effects arn't.
Also can I host more than one zone per server? or is a differn't server all together needed to host each zone. I hear DAOC uses 6 per game server and soft caps at 3000 so I should be able to run 500-750 off of 1 no?
So you know I plain on using commercial to program it but swith to pro witch I hear the only dif is the command that allows you to switch zones and servers.
Also the I am trying to have all the str, dex, ect run off of the home CPU as well as formulating damage and the server getting damage value when needed. The only info needed to go from home CPU to home CPU is location,apperance of each,and hp should they be targeted. as well as chat text ,combat animations, and of course spell effects.
Also will GS run under JAVA or do I need to search for more server host? I havn't started with GS really as its online abilities will make up my mind. I do know it is C+ ,or C++ as I have worked with the trial version and like what I see so far.