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Re: Gamestudio 7.80 public beta [Re: Scorpion] #284346
08/12/09 22:12
08/12/09 22:12
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
White_Wolf Offline
User
White_Wolf  Offline
User

Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
Very good a new update with GED nice. Thanks

Bye
White_Wolf


A8 Com Version 8.40 Win 7 64 Bit
Re: Gamestudio 7.80 public beta [Re: White_Wolf] #284538
08/13/09 19:51
08/13/09 19:51
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thanks, nice update!

Bugs:
GED does not save "Position"s !
If I select an object, I won't be able to type in letters that are GED shortcuts (for example into the "Action" field).
Selecting a terrain (/model) without texture causes an error.
The dialog box "No correct material assigned" for the terrain paint mode pops up everytime you select the terrain, this is kind of annoying.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Gamestudio 7.80 public beta [Re: jcl] #284642
08/14/09 11:57
08/14/09 11:57
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
Hello,

I would like test the new file a7_screensaver.c but I don't find this in the folder samples.

Thanks for your help grin

Re: Gamestudio 7.80 public beta [Re: djfeeler] #284646
08/14/09 12:01
08/14/09 12:01
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: djfeeler
I would like test the new file a7_screensaver.c but I don't find this in the folder samples.
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=284035

Re: Gamestudio 7.80 public beta [Re: Cowabanga] #284650
08/14/09 12:15
08/14/09 12:15
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
thanks for the link ^^

Re: Gamestudio 7.80 public beta [Re: djfeeler] #284750
08/14/09 20:24
08/14/09 20:24
Joined: Jul 2003
Posts: 85
France
Gandalf Offline
Junior Member
Gandalf  Offline
Junior Member

Joined: Jul 2003
Posts: 85
France
impossible to launch GED
Error Programme Config
And it's not visible in WED

OK now it works I installed A7.8 on Pc with W2k then to copy / paste folders gamestudio and winsxs on Win XP
I think that he had to miss libraries others than that distributed

Last edited by Gandalf; 08/14/09 21:59.
Re: Gamestudio 7.80 public beta [Re: Gandalf] #285092
08/17/09 03:27
08/17/09 03:27
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
Whaaahooo! MONSTEROUS update.
Its going to take months just to test it all.

sys_malloc, sys_free = EXCELLENT, but some form of diag function would be nice...

effect_lod = finally rid of those long-distance FPS eaters! Does this work in Commercial? Or pro only?

ent_buffers = beauty! a shortcut into the DirectX meshes.

engine_gettaskinfo, engine_getscriptinfo = definately useful...

infinite_terrain.c = requires study, but potentially groundbreaking!

All Hail Conitec!!


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: Gamestudio 7.80 public beta [Re: EvilSOB] #285157
08/17/09 12:44
08/17/09 12:44
Joined: Oct 2008
Posts: 681
Germany
Ayumi Offline
User
Ayumi  Offline
User

Joined: Oct 2008
Posts: 681
Germany
I got an error about using CLIP1 and CLIP2.

An other model is clipped away as i have assigned.

Re: Gamestudio 7.80 public beta [Re: Ayumi] #285199
08/17/09 15:06
08/17/09 15:06
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
I guess you mistyped - there is no CLIP2.

I've uploaded a new version:

http://server.conitec.net/down/gstudio_780.exe

This is version 7.80.1 that contains two fixes:

- there's no limitation with shaders on sky cubes
- the client buffer can't overflow anymore in a multiplayer system.

The overall version number is the same, but the engine should now report as 7.80.1.

Re: Gamestudio 7.80 public beta [Re: jcl] #285231
08/17/09 18:04
08/17/09 18:04
Joined: Oct 2008
Posts: 681
Germany
Ayumi Offline
User
Ayumi  Offline
User

Joined: Oct 2008
Posts: 681
Germany
Sry, CLIP0 and CLIP1.

What s the different?
CLIP0 = 75%
CLIP1 = 50%
?
And only this 2 lines?

Thx

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