My friend, i use AUMs, (with its examples full of errors) , and samples downloaded from AU resources, and the help from the friends of the forum . It is a pain, because i consider 3d game Studio an excellent software, that is the only one reason that i want to to go on programming with this software.
My friend, i use WADs , (with its examples full of errors)
What do you mean by "WADs"?
EDIT:
BTW, here is the link to the thread with the ragdoll demo and source code of Helghast. In that thread he posted a link to an A6 version of the code too.