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Trees - Sprites or Models #284924
08/15/09 23:22
08/15/09 23:22
Joined: Sep 2005
Posts: 75
CA, Orange County
Gerrit Offline OP
Junior Member
Gerrit  Offline OP
Junior Member

Joined: Sep 2005
Posts: 75
CA, Orange County
I am planning a game with a large terrain and there will be lots of trees and bushes. The guy that helps me told me that we should use models for trees because they are (or can be) much nicer than sprites.

What do you think? What are the pros and cons?

Thank you for your advice
Gerrit

Re: Trees - Sprites or Models [Re: Gerrit] #284926
08/15/09 23:27
08/15/09 23:27
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Have a look at the infinite_terrain.c sample, it's a combination of sprites and models. The answer of your question depends on the type of game that you are making, if it is first person, sprites are way too outdated for trees at close distance but can be used as a LOD stage.


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Re: Trees - Sprites or Models [Re: Superku] #285055
08/16/09 20:23
08/16/09 20:23
Joined: Sep 2005
Posts: 75
CA, Orange County
Gerrit Offline OP
Junior Member
Gerrit  Offline OP
Junior Member

Joined: Sep 2005
Posts: 75
CA, Orange County
I cannot download the beta versions. Will have to wait until 7.78 becomes available (I have the commerciel verion)

Re: Trees - Sprites or Models [Re: Gerrit] #285124
08/17/09 09:43
08/17/09 09:43
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
The version 7.80 is aviable already !
V 7.80

Last edited by Widi; 08/17/09 09:44.
Re: Trees - Sprites or Models [Re: Widi] #285446
08/18/09 15:10
08/18/09 15:10
Joined: Sep 2005
Posts: 75
CA, Orange County
Gerrit Offline OP
Junior Member
Gerrit  Offline OP
Junior Member

Joined: Sep 2005
Posts: 75
CA, Orange County
Thanks I will download this evening
Gerrit


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