It seems when I try to compile my script I get the...
line to big (max 1024 bytes) error.
It says it is for the script "pl.login", but I am so confused. Any insight on this?
//CALL SCRIPTS//////////////////////////////////////////////////////////////////////////////////////////////////
INCLUDE "anet_h.wdl"; //file that works with ANet DLL file
INCLUDE "adjust_fps.wdl"; //fix time step for all clients to run at same speed
INCLUDE "terrain_control.wdl"; //setup the terrain
INCLUDE "display_panels.wdl"; //displays panels for players
INCLUDE "player_control1.wdl"; //code that controls how the player moves
INCLUDE "calc_txrx.wdl"; //code that finds ping and data exchange variables
INCLUDE "server_scripts.wdl"; //code that controls all that the server does
INCLUDE "chat.wdl"; //code that controls the chat
INCLUDE "terrain_selector.wdl"; //code that controls the selection of the terrain
INCLUDE "inventory.wdl"; //code that controls the selection of the terrain
INCLUDE "foilcont_mysql.wdl"; //code that controls the trees and foilage of the game using MySQL
INCLUDE "sun_control.wdl"; //code that controls the sun in the game
INCLUDE "lflare.wdl"; //code that controls the sun flare
INCLUDE "terraform.wdl"; //terraforming code
INCLUDE "terraform_load.wdl"; //terrain terraform data
INCLUDE "player_attributes.wdl";
INCLUDE "player_inventory.wdl";
INCLUDE "player_skills.wdl";
INCLUDE "player_options.wdl";
INCLUDE "pl.wdl";