I try to export a model from 3ds max to MED. I export it as .ase, .obj, .fbx, .3ds, nothing works. The problem is my model has transparent texture within (first bitmap has the white area around it and the other one - in opacity section - has the black area around and the white shape instead of the actual shape...complicated). When i export this model, just the model itself and first texture r exported, so my model in MED gets the white area around it.
Do u know any way to do it? Or maybe u know how to make transparent areas in MED?
Thanks in advance