Action attach_weapon { var temp2; player_weapon = my; my.invisible = on; proc_late(); toggle_weapon();.... .........
function sword_glow { var spark_temp; proc_late(); ent_preload(me); my.transparent = on; my.bright = on;........ .......
Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de