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Normal and Specular mapping #291331
09/24/09 15:57
09/24/09 15:57
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline OP
Senior Member
Gamesaint762  Offline OP
Senior Member
G

Joined: Jan 2004
Posts: 439
Does the last version of A6 Com support the normal mapping/specular shader that is found on the Gstudio Wiki page? And if not where can I find the code that will work? Please help... GS out

Last edited by Gamesaint762; 09/24/09 16:29.
Re: Normal and Specular mapping [Re: Gamesaint762] #291372
09/24/09 18:43
09/24/09 18:43
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline OP
Senior Member
Gamesaint762  Offline OP
Senior Member
G

Joined: Jan 2004
Posts: 439
Ok A7 only got it. GS out.


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