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space port #295049
10/22/09 18:25
10/22/09 18:25
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
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sadsack  Offline OP
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Posts: 408
mi usa
I want to put a dome over my space port. I want the dome to have a very tent to it, just so you know it is there. Can I do this in MED or do have to do it with code?
Thank you
renny

Last edited by sadsack; 10/22/09 18:26.

I have A7 Commercial .............. Now I just need to learn how to use it

Re: space port [Re: sadsack] #295257
10/23/09 22:23
10/23/09 22:23
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
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sadsack  Offline OP
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mi usa
I tryed to use a textures that I made in photoshop. I made it where you could see the green tent like at 18%. I save it in tga formatt and put it in WED and when I ran it in the game engine you could not see through it. I hoped that I could do it in WED, but it looks like I can't.
renny


I have A7 Commercial .............. Now I just need to learn how to use it

Re: space port [Re: sadsack] #295259
10/23/09 22:33
10/23/09 22:33
Joined: Aug 2009
Posts: 49
USA, South Carolina.
Silence_ Offline
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Silence_  Offline
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Posts: 49
USA, South Carolina.
Did you set the Transparent flag on?


If "Pro" is the opposite of "Con", then is progress the opposite of congress?
Re: space port [Re: Silence_] #295262
10/23/09 22:50
10/23/09 22:50
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
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sadsack  Offline OP
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Joined: Aug 2008
Posts: 408
mi usa
Silence. Do you do that in wed, or are you talking about putting it in as a model and the set the Transparent flag on. I can do it with code and SED, but I would like to do it in WED. Now if I can do it in WED you are going to have to tell me how.
Thank you
renny


I have A7 Commercial .............. Now I just need to learn how to use it

Re: space port [Re: sadsack] #295264
10/23/09 23:15
10/23/09 23:15
Joined: Aug 2009
Posts: 49
USA, South Carolina.
Silence_ Offline
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Silence_  Offline
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Posts: 49
USA, South Carolina.
Yes you do halve to put it in as a model then set the transparent flag in the objects properties.

Here is a list of things to do it if your still confused.

1. You need to make a dome model if you haven’t done it yet
blender.org
here is a link to a reasonably nice modeling software
if you don't have any others other than MED,
and best part it's free.

2. Now that you have your model, put it in to you working
folder.

3. Now open your level.

4. Rite click the 3d view screen and click add model.

5. Position your dome accordingly to where you want it. Then select it and in the object property window check the transparent box. Build the level and it should be transparent

Hope this helped.

Last edited by Silence_; 10/24/09 18:01.

If "Pro" is the opposite of "Con", then is progress the opposite of congress?
Re: space port [Re: Silence_] #295367
10/24/09 19:49
10/24/09 19:49
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
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sadsack  Offline OP
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Joined: Aug 2008
Posts: 408
mi usa
Thank you it worked fine.


I have A7 Commercial .............. Now I just need to learn how to use it

Re: space port [Re: sadsack] #295534
10/25/09 21:25
10/25/09 21:25
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
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sadsack  Offline OP
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well, I got it to work like I wanted, but it took alot of work.
here is my test model:




I have A7 Commercial .............. Now I just need to learn how to use it

Re: space port [Re: sadsack] #295651
10/26/09 18:20
10/26/09 18:20
Joined: Aug 2009
Posts: 49
USA, South Carolina.
Silence_ Offline
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Silence_  Offline
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Posts: 49
USA, South Carolina.
Looks good. Glad I could help.


If "Pro" is the opposite of "Con", then is progress the opposite of congress?
Re: space port [Re: Silence_] #296153
10/29/09 23:28
10/29/09 23:28
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
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sadsack  Offline OP
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Joined: Aug 2008
Posts: 408
mi usa
You did help alot, thank you
renny


I have A7 Commercial .............. Now I just need to learn how to use it


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