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PP Shaders and View Entities #296437
10/31/09 19:39
10/31/09 19:39
Joined: Jun 2005
Posts: 656
G
Grafton Offline OP
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Grafton  Offline OP
User
G

Joined: Jun 2005
Posts: 656
How can I get a post processing shader to affect a view entity such as a first person weapon or lens flares from the sun?

I am not sure why, but view entities are either displayed over the pp effect (not processed), or if a camera.bmap is assigned in the render chain, they are not even displayed at all.

Thanks.


Not two, not one.
Re: PP Shaders and View Entities [Re: Grafton] #296715
11/02/09 16:04
11/02/09 16:04
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
Yes, view entities don't have a postprocessing. They are rendered separately from the views. It would make sense to implement postprocessing for them, but it isn't at the moment.

Re: PP Shaders and View Entities [Re: jcl] #296796
11/03/09 00:58
11/03/09 00:58
Joined: Jun 2005
Posts: 656
G
Grafton Offline OP
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Grafton  Offline OP
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G

Joined: Jun 2005
Posts: 656
Thanks JCL.


Not two, not one.

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