2 registered members (AndrewAMD, Nymphodora),
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Re: Aum88 ready
[Re: George]
#296960
11/04/09 00:01
11/04/09 00:01
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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so would you consider N64 3d games as retro? For a huge portion of us users that and/or PS1 were our first consoles, so it certainly makes sense. That "yes" seems rather reluctant Jibb
Formerly known as JulzMighty. I made KarBOOM!
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Re: Aum88 ready
[Re: George]
#296986
11/04/09 07:20
11/04/09 07:20
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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Fair enough Perhaps I should have interpreted it as more of an: "I don't see why not!" Either way, for me that generation's almost as retro as it gets (retro's not interesting unless it's accompanied by a feeling of nostalgia). Jibb
Formerly known as JulzMighty. I made KarBOOM!
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Re: Aum88 ready
[Re: zeusk]
#297108
11/05/09 07:05
11/05/09 07:05
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Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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@zeusk:
what is boggerman?
,gri
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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Re: Aum88 ready
[Re: FBL]
#297112
11/05/09 07:56
11/05/09 07:56
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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I am working on a skyroads clone, prototype is more or less ready, now i need to perfect out the movement, which will take most of my dev time.
3333333333
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